also, if I haven't said it yet, while fixing that you can't reload local saves, I added a new feature. You can click the save as current name button. That way, you don't need to go through two interfaces and click yes to overwrite, it just does it automatically.
thepowderdustflame: I know, and it makes me feel sorry for everyone that uses tpt++, and not my mod. Also, remember that technically, the stuff in dmnd isn't officially merged yet, I can't change tpt officially yet. ztank001: ok. I haven't tried fixing that yet, but I can sometime, or Simon will. cj646464: ok, but if you still want to try, what was the exact thing you typed in? I can tell you what you did wrong.
Already stated ztank and I gave up lua when I flipped at my console.
I found a new bug, while drawing with any particle in zoom, if the zoom window is over a sign you can click the sign through the zoom... It's weird.
seing all this makes me impatient for next version O_o
It says whole command string not found.
There is a tutorial in the thread. The easy way is to just type T("text you want to type"), and it will put the text at the position under your mouse. Also, I think T("text", element #) will create it with that element. You can also use texter.TStr("the text", x, y, element #) to create text with element at position x, y. To get an element number, try tpt.element("name"), just insert the whole command in the middle of your existing command, or type that separately. Ignore what you don't understand in this post, as long as you get it to work somehow.
Ok, it accepts Texter.lua now, now how do I use it.
Also, make sure you are using this: https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=14258
It should be really simple. You have to download both the script, and the font link right under it. Put them both in your tpt directory. Then type dofile("texter.lua") into the console. Maybe your problem was just that you forgot the font.