i checked the wiki, and i still can't understand how to use the "red shift" and "blue shift" modes for FILT.
+ToridosDaco it's "you're", not "your". YOU'RE a grammatical error! (Also, dat intentional name misspell :)
it would be nice if you could always see the spectrum of FILT, even when it doesn't have a set ctype, because i have trouble knowing the exact filt spectrum when i use temperature.
PortalPlayer: lol. Well maybe I should have corrected him, but i'm definitely not going to tell people to join 75.108.75.104 because the address might change at some point, and mc.starcatcher.us will always point to it. PortalPlayer: Yay! Someone else is reasonable and realizes that negative y velocity has to go up.
DoritosTaco: oh by the way, I didn't find anyone that looks like you on the ban list, but still you might have some weird username. The ban list is filled with stolen accounts that joined and spammed for some reason. MrSpudNugget: my mod is in C++, but it's a different codebase than the official version. This is more like the original C version, with added c++. MrSpudNugget: EQVE is just a test element with absolutely no functionality and all the same properties of DUST. It shouldn't exist.
Test comment, plz ignore.
Also, I haxxed 2048 to show (any!) words rather than numbers. Very interesting.
After being dead for a week, I have returned and read all the comments! Uh, not sure if that was a good decision. But, jacob1, jm211 asked for the server IP, so you better reply with the IP and NOT the address! I cannot STAND when people call a server's address (with a domain name) its IP. Ugh. As for negative vy, it should go up. The crucial fact is that y>0 below that point, so say y=100, negative vy will move it to 0, so up. If it were below the origin when y<0, then vy<0 would move down.