jacob1
jacob1
190 / 29
29th Sep 2012
16th Mar 2014
Post any bugs you find here. But there aren't as many bugs that are really bugs and I don't already know about than when this first started, so also use this as a general conversation save, or to ask / tell me anything. #1 most commented save in tpt!
jacob1 problems bugreport glitch fix 960847 tptpp glitches bugs tptplusplus

Comments

  • Atomic10
    Atomic10
    3rd Mar 2016
    jacob1: Remember when you said that you can't exit a text box, like the one you're looking at right now, by tapping outside of it (The Android Toy)? Well, you didn't apply that to the login box where you type your username and password, and it's very annoying. Also, I'll try to find more bugs in the Beta when I get home from school. You might've released the update before that happens, but whatever. It seems pretty stable for a beta that's releasing tomorrow.
  • PortalPlayer
    PortalPlayer
    3rd Mar 2016
    jacob1: Did you have as much trouble setting up Spigot (that's the Bukkit branch right?) as I did? I had to download git, wait FOREVER for it to compile, as well as trying to work out where the actual download is. I wish they would just provide a compiled copy, maybe some people don't actually want to experience the joys of compilation when they just want something that functions like Bukkit? A lot of websites seem to make navigation and overall experience utter crap.
  • jacob1
    jacob1
    3rd Mar 2016
    Atomic10: I type out huge messages and then copy the half that doesn't fit.
  • jacob1
    jacob1
    3rd Mar 2016
    minecraft 1.9 server is now online at mc.starcatcher.us, and TPT beta 91.0 is at https://powdertoy.co.uk/Download.html. Make sure to test the beta, it will release tomorrow or friday. Just need to make sure it works properly. And minecraft will also be fun. It has online-mode set to true but if you don't have an account and I like you, i'll see what I can do :)
  • Atomic10
    Atomic10
    2nd Mar 2016
    <jacob1> Atomic10: DMND. I don't think... was posted at 6:58:15 AM, and <jacob1> DoritosTaco: yeah. I was planning... was written at 6:58:34 AM, meaning that you wrote that message in 19 SECONDS... How the heck could ANYONE manage to do that?!
  • niktheminer
    niktheminer
    2nd Mar 2016
    Any new things?
  • jacob1
    jacob1
    2nd Mar 2016
    DoritosTaco: also, the server uses bungeecord behind the scenes now. The plan is that I will load a plugin called "sessionskip" which allows me to set specific usernames/ips that can join with a cracked account. Someone that was able to play a ton on the old server can't play any more, and I don't want to lose players :P. Sessionskip and the griefprotection instructions are the only missing things.
  • jacob1
    jacob1
    2nd Mar 2016
    lostfox: done
  • jacob1
    jacob1
    2nd Mar 2016
    DoritosTaco: yeah. I was planning on bringing the server up yestrerday (3/1), but it took too long to set it up. Basically, all the important plugins broke. dynmap we found a patched version, craftIRC we found the unreleased update (also I compiled it myself), and griefprotection is glitchy but we were working on giving people instructions to work around that. The server should be up in like 12-15 hours from now.
  • jacob1
    jacob1
    2nd Mar 2016
    Atomic10: DMND. I don't think it is still there, but at one point I was actually writing code to try and makd DMND as unlaggy as possible. Because literally nothing can happen to it so it can't slow down.