jacob1
jacob1
190 / 29
29th Sep 2012
16th Mar 2014
Post any bugs you find here. But there aren't as many bugs that are really bugs and I don't already know about than when this first started, so also use this as a general conversation save, or to ask / tell me anything. #1 most commented save in tpt!
jacob1 problems bugreport glitch fix 960847 tptpp glitches bugs tptplusplus

Comments

  • Atomic10
    Atomic10
    25th Oct 2015
    PortalPlayer: If you scroll, sometimes it will speed up the, well, speed. Although it is quite annoying. PortalPlayer: You can unpublish a save in Jacob1's Mod by going to a save, and while inside the simulation, click the bar with the save name. Then uncheck the Unpublish box, and press Save Simulation. Last, just press the little page with the arrow on it (That's in the simulation name bar) to save the changes.
  • PortalPlayer
    PortalPlayer
    25th Oct 2015
    How do I unpublish in your mod?
  • PortalPlayer
    PortalPlayer
    25th Oct 2015
    oooh, please make your mod cache the save browser results, that tiny 3/4 second pause is long enough to be quite annoying.
  • PortalPlayer
    PortalPlayer
    25th Oct 2015
    Oh, and please, please, PLEASE PLEASE fix the scroll speed in your mod, regular tpt is fine but yours is SO SLOW, I have to scroll like crazy and it might even be the reason I decided using regular tpt was easier.
  • PortalPlayer
    PortalPlayer
    25th Oct 2015
    is it user id?
  • PortalPlayer
    PortalPlayer
    25th Oct 2015
    I'm going to start using your mod regularly now, I appreciate seeing temp2 and other stuff :P I want to know, what's the yellow number next to usernames in the comment represent? The one that isn't the date and time.
  • Atomic10
    Atomic10
    25th Oct 2015
    PortalPlayer: Feynman's Mod lets signs be INFINATELY LOOOOOONG! (Aka: Sweet, sweet sign goodness)
  • PortalPlayer
    PortalPlayer
    24th Oct 2015
    explosivepowder: congrats, you made another bit of progress on your ship! Keep working at it!
  • PortalPlayer
    PortalPlayer
    24th Oct 2015
    jacob1: I've run out of signs a few times, you have to try and compress the text of other signs so you have more sign to keep writing. Increase to 32 should be plenty. Even 25 might be enough, but that's not a power of 2.
  • jacob1
    jacob1
    24th Oct 2015
    The sign limit also might be because back when tpt was in c, we had to declare the signs array as some fixed size, and 16 was picked. And then the limit stuck. I still think 16 is enough, I really never run out, even in my text only saves :P. (maybe because 2 of them use a texter script ...)