jacob1
29th Sep 2012
16th Mar 2014
Post any bugs you find here. But there aren't as many bugs that are really bugs and I don't already know about than when this first started, so also use this as a general conversation save, or to ask / tell me anything. #1 most commented save in tpt!
jacob1
problems
bugreport
glitch
fix
960847
tptpp
glitches
bugs
tptplusplus
Comments
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thespazz: hmm ..., I did make a change so that particles could move their full speed when going through other materials they already have the ability to go through. They aren't limited to 2 pixels per frame. The old behavior was buggy/ If you read the code, it only checked if there was any particle blocking the way, it didn't check if they could actually move through each other.
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DKLQ: Dinosaur knee liquid.
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Go to id:1629625. It is (or was) on FP, but for some reason, it shows the "Save doesn't exist" effect; with the gun logo thing. I am confused!
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On your mod, I set LAVA to say "Molten (ctype)", but default LAVA is just it without a ctype, so it says "Molten ". It's not gamebreaking or anything, just annoying.
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i put in ctype to the prop tool, then set the value as a number, it errors, although did you fix it, cause i didnt test it in teh new version but i forgot to say it was a bug then and nobody else did so i assumed its still like that
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i know but this never happend b4, now my gunshops are messed up (bounce back) and they should still hav hit the target, not go through it.
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DoritosTaco: it works just fine for me, what exactly are you typing?
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thespazz: well ..., you are accelerating it really fast I guess.
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oh the property drawing tool lol i had to open the save to see that
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why can i set the ctype of bizr to a number in the console but not with the (i forgot what its called for some reason, the console spready roundy thing like butter,console tool? no idea,completely forgot the word )