jacob1
29th Sep 2012
16th Mar 2014
Post any bugs you find here. But there aren't as many bugs that are really bugs and I don't already know about than when this first started, so also use this as a general conversation save, or to ask / tell me anything. #1 most commented save in tpt!
jacob1
problems
bugreport
glitch
fix
960847
tptpp
glitches
bugs
tptplusplus
Comments
-
(as in the channels)
-
what do i do if i run out of wifi...AND PORTALS!?
-
why cant soap be remade more stable? it seems the current soap is way too wierd for a simulation
-
okay, thats cool. :D
-
DoritosTaco: ok, well PSTN is actually worse than I said in it's activation methods. It will also retract if there is any spark nearby (even through INSL like before). So SPRK(INWR) would cause it to retract just like SPRK(NSCN). Even something as weird as SPRK(MERC) would probably retract it.
-
well it seems the pscn maybe pulls the piston back like nscn, i think?
-
its 1525007 the first round fires, then the second gets jammed
-
also I love making exactly 500 char messages in my mod :)
-
thespazz: fixed :) I'll have a new version soon. Which might break everything again but I love fixing the bugs :D. DuctTapeFreak:COAL requires a certain life and tmp to not burn instantly. I think 110 and 50? idk. ||| PSTN gets spark through INSL, I found it very annoying too but it was too late to change it by the time I noticed. You can use 'f' to go frame by frame, that's how I debug electronics. 4 pixels is also too far for PSTN to get spark, can I maybe see the save?Might help figure it out
-
its not that, it sjsut retractign itdsekfl for no reaons