In TESL size of the lightings is setting by the tmp variable. For normal TESL working it must be setted in creating, but in beta .tmp must be setted in console before using.
Mod is updated. Fixes in LIGH, LIGH observes gravity setting (may be in official beta will be that type of gravity setting?), better English languagre in element descriptions (from official beta).
I maked new version. I'm uploading. New element: FGEN, field generator (destroyable, only as, Simon if you want to copy, make it destroyable NECESSARILY), than take spark, generates field that holds all particles (including danderous). If there are a lot of dangerous particles, they can pierce field and destroy generator.