MaksProg's mod: remake

  • THElagB3AST
    12th Oct 2011 Member 0 Permalink
    @UBERNESS (View Post)
    no its not...
  • VampiresRock
    12th Oct 2011 Member 0 Permalink
    @THElagB3AST (View Post)
    Actually it is in beta 65.0
  • THElagB3AST
    12th Oct 2011 Member 0 Permalink
    @VampiresRock (View Post)
    oooh srry my thing wouldnt show me the update for some reason
  • MaksProg
    12th Oct 2011 Member 0 Permalink
    Thanks for adding to the beta!

    In TESL size of the lightings is setting by the tmp variable. For normal TESL working it must be setted in creating, but in beta .tmp must be setted in console before using.
  • plead-for-destruction
    12th Oct 2011 Member 0 Permalink
    now we know simon's last name :D
  • vanquish349
    12th Oct 2011 Member 0 Permalink
    @plead-for-destruction (View Post)
    umm it says it when you start up tpt
  • MaksProg
    12th Oct 2011 Member 0 Permalink
    Bugs with lightings (not fixed in the oficial beta), acid and gases is fixed. I is compiling and uploading.

    Mod is successfully updated. Simon, cause of crashing is not only dividing by zero. I think i fixed it, see changes in ligh.c.
  • MaksProg
    12th Oct 2011 Member 0 Permalink
    Mod is updated. Fixes in LIGH, LIGH observes gravity setting (may be in official beta will be that type of gravity setting?), better English languagre in element descriptions (from official beta).
  • Atrayin
    12th Oct 2011 Member 0 Permalink
    When are you gunna update again???
  • MaksProg
    12th Oct 2011 Member 0 Permalink
    I maked new version. I'm uploading. New element: FGEN, field generator (destroyable, only as, Simon if you want to copy, make it destroyable NECESSARILY), than take spark, generates field that holds all particles (including danderous). If there are a lot of dangerous particles, they can pierce field and destroy generator.