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PGWY Particle Gateway
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PGWY Particle Gateway
asdf72
19th Oct 2011
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@dnerd
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Isn't that DMND?
BLISax
19th Oct 2011
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@asdf72
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I think he ment have it block all the elements when deactivated... insead of being destroyed by SING, and AMTR
asdf72
19th Oct 2011
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Oh... Sorry. Use the wall that lets particles past when sparked, but add a spark loop at the end with a switch.
BloodLust
19th Oct 2011
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-_-
the whole point of the element ( while acting differently and having other features ) is to NOT BE WALL
asdf72
19th Oct 2011
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Oh, because wall doesn't conduct and is bigger than a pixel. I get it now. Sorry for not reading it properly.
Jallibad
19th Oct 2011
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@BloodLust
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you know, they normally use life at 10 for elements that switch...
BloodLust
19th Oct 2011
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yea, i just figured somethign low like 3 would be ALMOST instant to the deactivating of the element
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