You put the tray in the cage and use it like a crowbar to break a metal bar ot of the cage. After some tries, you manage to get a small metal rod. Thanks to your experience in lockpicking, you manage to lockpick the lock with the metal rod. But you can´t open the door,yet. You need to somehow get rid of the guard. (Now this hint may be used by you or not, it´s up to you CAC-Boomerang.) Hint: The guard is leaning on the door and is sleeping. The metal rod is very sharp...
(Timmy3121)You use the dirt you dug out to make a square-ish block to stand on and try to reach the window. You jumped out with a hard landing, but finally you are now outside in a small courtyard with electrified fences. An unlocked door is only a corner away from you.
You decide to open the door, as you do not believe it will be of any harm. Opening the door reveals a room full of switches, buttons, lights, and levers. You think one might go to the fence.
You avoid it as you think its the staff/warden room and it has 15+ people talking, eating and drinking. Yes, theres a gap in the fence but its right in front the door. You reach for it, its quite small but...
You look through the little window in the door aqnd see a guard sitting in front of monitors. You then put the metal tray next to the fence and they´re now connected. You then lure the guard out of the room onto the tray. He is spazzing out and sparks are everywhere. After 10 seconds he falls over. You can tell that he was electrified and is dead. You then go in the room and look around.
(NeBur)You look through the little window in the door aqnd see a guard sitting in front of monitors. You then put the metal tray next to the fence and they´re now connected. You then lure the guard out of the room onto the tray. He is spazzing out and sparks are everywhere. After 10 seconds he falls over. You can tell that he was electrified and is dead. You then go in the room and look around. There is a maze of electronic equipment and robotic machinery.
You find a cellphone and call Cracker64 for some help with electronics. He shows you how to de-electrify the fence when you hear a loud clanking/grinding noise from the other side of the room.