Neospector EXP=explode. You want a 0 there. M= menu 1 or 0 100 isn't an option. HRD= how much acid affects it. You have it set to not at all. Other than that, good job.
Neospector Always use GitHub if you want any elements to be seriously considered for merging into stable.
The code on GitHub is bleeding edge so it may have some instablilites however if you use that you'll have all the newest code and elements and it saves a lot of trouble merging later on.
www.pastebin.com is good for showing people huge chunks of code without them having to download them and they can submit corrections.
pilojo:
I don't recommend following antb's source. The files are modded past what the files are originally. I'll also fix this but, be aware that antb's source isn't the official source. Yet.
Well I seem to remember you building your first element on it :P and mine is quite heavily modified from the original source, but only so my parts remain separate from the main source and leaves me less work to do if there's any elements added. My master branch will NEVER be the main source unless someone pulls an element :P any actual updates intended are placed in separate branches, such as the "weights" branch :P
Bumping up.... newest powder.c http://jumbofiles.com/il2vglvgb02a Is STEL still conductive? If it is, and there's no other major problems, I'm going to attempt to make it into a mod.
pilojo I've implemented it. But I got an error in the mod: 1>------ Build started: Project: Neospector's Mod, Configuration: Debug Win32 ------ 1> powder.c 1>c:\users\john\downloads\powder-42.3-src\graphics.h(3): fatal error C1083: Cannot open include file: 'SDL/SDL.h': No such file or directory ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== That's my only problem, in my own powder.c and it doesn't even concern that file. I've copied the DLL files into the source folder, still wont read them.