I made a mod

  • xxx70307
    28th Sep 2013 Member 0 Permalink

    @KOTOM (View Post)

    still not working for me pls help.

    i used cracker64's autorun script manager

  • KOTOM
    28th Sep 2013 Member 0 Permalink

    xxx70307:

    @KOTOM (View Post)

    still not working for me pls help.

    i used cracker64's autorun script manager

     

    http://zalil.ru/34745299 this is my TPT with scripts (all working), but without powder.pref. If this dont work for you the problem is in windows/computer. Sorry if i break some rules uploading this.
  • xxx70307
    28th Sep 2013 Member 0 Permalink

    @KOTOM (View Post)

     thanks it works

  • Nobody905
    28th Sep 2013 Member 0 Permalink

    @timpfeifer (View Post)

     Well, line 2 only makes VRSS visible in the menu, so it gives that error message because you're not running TPT Beta. Everything else should work fine anyway.

     

    Edit because I can't double post: I want to make SLVR shiny, meaning when touched by photons it makes another photon to reflect twice as much photons. But I have no idea how to check for photons in the area :D

    Any help?

    Edited once by Nobody905. Last: 28th Sep 2013
  • KOTOM
    28th Sep 2013 Member 0 Permalink

    @Nobody905 (View Post)

    Maybe make shiny without photons?

  • Nobody905
    28th Sep 2013 Member 0 Permalink

    @KOTOM (View Post)

     Nevermind, I already got it. And the next update will include elements that actually do something.

  • timpfeifer
    28th Sep 2013 Member 0 Permalink

    KOTOM:

    timpfeifer:

    there's a error message:autorun.lua:2:bad argument #1 to 'property' (number expected,got nil)

     Try to rename it to something.lua and run it with some autorun manager, f.e. Cracker64's Autorun Script Manager.

     But I already used it with Cracker64's Autorun Script Manager

     

  • KOTOM
    28th Sep 2013 Member 0 Permalink

    @Nobody905 (View Post)

    Maybe you add N2 to react with O2 with producing N2O?

    Edited once by KOTOM. Last: 28th Sep 2013
  • timpfeifer
    29th Sep 2013 Member 0 Permalink

    it must be something with the 2nd line of the mod (elements.property(elements.DEFAULT_PT_VRSG, "MenuVisible", 1))

  • KOTOM
    30th Sep 2013 Member 0 Permalink

    There are some problems with INSL. If i disable 9 and 10 lines no problems with your elements will be?

     

    And I found string why PLAS disappears. (local molten = elements.allocate("NOBODY", "MPLA")). If i delete this string PLAS appears, RUBR disappears, all your liquids disapperas.

     

    And one more. Maybe PHOS will absorb photons and then emit them (or shine).

    Edited 2 times by KOTOM. Last: 30th Sep 2013