Yes, I know. I said my suggestion was dumb. But if- nah, screw it. Your game, more realism, your rules. I concede. Also, thank you for turning solid Wind into invisible DMND. My working neuron would have been screwed up big time...
I don't know if you posted this on the beta thread (I'm sorry if someone did), but were it says "click here for the rules" if you click it nothing happens. Apart from that, everything is awesome, and realistic gravity too!
the new version is really awesome, but when i'm using the full screen mode tpt crashes very often. i think it need to be fixed.. the mercury should have more volume when it becomes heated. can mercury react with something or is it just a conductive liquid?
I don't know whether it's supposed to be like that, or not, but when you set the "life" of something to 10 (just as an example) it doesn't disappear when the life reaches 0. I've tried setting the "life" with the old commands "!set life metl 10" and with lua "tpt.set_property("life",10,"metl") and then the METL actually has a "life" of 10 but as I said before it doesn't disappear when the "life" reaches 0.
@benthecrazy(View Post) Metal isn't meant to disappear when life reaches 0. If it did, it would disappear after being sparked. Very few elements are supposed to disappear. Try BCLN or GOO.
the one that dont block him are the ones that let air, gases, air currents through, and gravity wall. The other one like the one that allow solids and liquids are suppose to allow him to pass but it only lets his legs through*