How do you label your stamps?

  • jalfor
    10th Jul 2011 Member 0 Permalink
    Not taking sides, though you don't have to be an official dev to look at the code.
  • cctvdude99
    10th Jul 2011 Member 0 Permalink
    Use local saving, not stamps.

    Press CTRL then look down by the find and open/save buttons. :)
    Edited by cctvdude99, 2011-07-09 11:39:50
  • plead-for-destruction
    10th Jul 2011 Member 0 Permalink
    @jalfor (View Post)
    Exactly but I think if u rename both the stamp and the file link in the def it could work
  • me4502
    10th Jul 2011 Member 0 Permalink
    @plead-for-destruction (View Post)
    it does... i do it all the time
  • plead-for-destruction
    10th Jul 2011 Member 0 Permalink
    @me4502 (View Post)
    The two people on this thread who mod powder toy got it right :p
    Edited by plead-for-destruction, 2011-07-09 12:01:36
  • Jallibad
    10th Jul 2011 Member 0 Permalink
    @DerpLord (View Post)
    I do think before I post, I tested it on my computer, and guess what? It worked...
  • Burning97
    10th Jul 2011 Member 0 Permalink
    @derplord they arent def files they are .stm files and renaing them won't change file type
  • edza101
    10th Jul 2011 Member 0 Permalink
    You dont have to be devs to defeat n00bs "( not that you arn't (sarcasum(sarcasum(in brackets))))" its a FACT of the week. But sure your new so you are newbies to the game/group/people KK?
  • Cr15py
    10th Jul 2011 Member 0 Permalink
    @rirozizo (View Post)
    Actually, The Powder Toy is open source. A large portion of regular users, whether they have contributed or not. Have seen The Powder Toy source and have a fairly effective working knowledge of the game. mniip has been part of the community for a while and he is right. stamps.def contains the names of all stamps in your stamps folder. Unless the name you give each stamp is 10 letters long, and you change it in the stamps.def folder then it won't work and it will break all saves after that one in stamps.def because TPT reads every ten characters. If you want to change that, you will have to compile the game with your own source fixing it, or get a developer to change that for you.
    Edited by Cr15py, 2011-07-09 18:51:30
  • BlueAmulet
    10th Jul 2011 Member 0 Permalink

    Deleted

    Edited once by BlueAmulet. Last: 11th Apr 2024