Need E-charge sim mode.

  • user25
    19th Jul 2011 Member 0 Permalink
    @catelite
    I have looked into it the best i could but i cant get the visual studio for windows or github so i cant really see a lot, i just couldnt get a lot without those, but whatever, im not gonna complain when I cant fix it.
  • Videogamer555
    19th Jul 2011 Member 0 Permalink
    Then maybe do as you suggested, a particle sized calculation for individule particles (not not calculation for a whole block). Simple, charge, mass, electrostatic force (x, y directions).

    I could probably write a visual basic program that would do this.
    Edited by Videogamer555, 2011-07-18 02:58:18
  • Catelite
    19th Jul 2011 Former Staff 0 Permalink
    Then get linux. It makes compiling super easy, seriously. :P

    ...And yeah but, that many variables added, like I said, would be like calculating heat on every frame six extra times. You have to account for lag, which isn't easy.
    Edited by Catelite, 2011-07-18 02:57:48
  • user25
    19th Jul 2011 Member 0 Permalink
    Maybe, i dont download things almost ever, especially since linux is a huge download
  • Catelite
    19th Jul 2011 Former Staff 0 Permalink
    And VC++ isn't? :P
  • Videogamer555
    19th Jul 2011 Member 0 Permalink
    @Catelite (View Post)
    So then is that the official word? The powder toy developers will not be adding any electrostatic simulation to TPT?
    It shouldn't really be a problem, because it won't need to keep track of extra variables as long as electrostatics mode is turned off. It will only have more lag when it is turned on.
    Edited by Videogamer555, 2011-07-18 03:01:34
  • Merbo
    19th Jul 2011 Member 0 Permalink
    @Videogamer555 (View Post)
    I think this would be pretty cool.
    @user25 (View Post)
    I think you need to either code it yourself, learn actual C and stop being a noobfag, and also just in general stop going through the suggestions forum and bitching going "code it yourself."
  • user25
    19th Jul 2011 Member 0 Permalink
    I dont have VC++, i said that previously

    @merbo
    No need for expletives, and dont say that, i dont, i only do that to ones where it is going to be a very large change and either cause lag or has been rejected like the magnets etc. I am pretty sure that i'm not neraly a "noobfag" compared to you.
    Edited by user25, 2011-07-18 03:02:20
  • Catelite
    19th Jul 2011 Former Staff 0 Permalink
    Visual Studio would equate that in this case, user25 `~`
  • Merbo
    19th Jul 2011 Member 0 Permalink
    @user25 (View Post)
    ...aaaaaaand there isnt make for windows? Oh, wait there is, and it works same as linux make.
    @user25 (View Post)
    No, you retard, I've almost completely mastered C# and have made MANY MANY different mods for many games. I also know Java. STFU&&GTFO
    Edited by Merbo, 2011-07-18 03:04:01