tian1107's additions

  • tian110796
    9th Nov 2010 Member 0 Permalink
    Update: PRSN less bouncy and they now come in element colors (unlike the random colors before) and they die like the normal stickman (turns into the element they have)
  • tian110796
    9th Nov 2010 Member 0 Permalink
    Update: CSTR. C string. It stores electric charge then releases most of it when it has sufficient charge. Liquid and PSCN charges and NSCN discharges.
  • tian110796
    9th Nov 2010 Member 0 Permalink
    Update: 45.1 merge.
  • tian110796
    9th Nov 2010 Member 0 Permalink
    It is nothing, really. Merged what was added 21 hours ago. No mod changes. Very busy for a while. Maybe in March, I will add chlorine reactions, and an increase in radio channels.
  • watereye
    9th Nov 2010 Member 0 Permalink
    I think person is acturlly a element because when you right click person and press stickman and when you hold down it spews out persons which cause lots of lag.
  • tian110796
    9th Nov 2010 Member 0 Permalink
    Yes, it is coded as an element. Spewing those things is not a bug, bug the color of the head of the stickman is. Also, there are black persons that crashes the game when killed.
  • watereye
    9th Nov 2010 Member 0 Permalink
    It's werid if you put PROT on Shiled. They make them grow.
  • tian110796
    9th Nov 2010 Member 0 Permalink
    @watereye
    That is due to that protons move the element type to the one next to that (mostly according to when the element was created (e.g. water was coded right after dust, so dust will become water)) (SHLD is followed by SHLD2, etc. so it makes the other covering to the second layer, the one that makes it grow)
  • tian110796
    9th Nov 2010 Member 0 Permalink
    Next update would be around March(been busy with life) so please do not lock. Next update would bring much of your suggestions and some from myself.
  • ClaymoreTF2
    9th Nov 2010 Member 0 Permalink
    it doesn't work:(
    It says theres no bzip2.dll.