Official Game Feedback

  • bowserinator
    3rd Dec 2013 Member 0 Permalink

    It's just that energy doesn't look realistic in pipe, but tpt's not perfect so... New bug! Decorated stuff coming out of PIPE loses the deco coloring.

  • FeynmanLogomaker
    3rd Dec 2013 Member 0 Permalink

    No, I'm referring to...

    "I can tell, I'm sitting right next to you"

  • jacob1
    3rd Dec 2013 Developer 1 Permalink
    @FeynmanLogomaker (View Post)
    what? I'm sitting right next to you right now. go away.
  • bowserinator
    3rd Dec 2013 Member 0 Permalink

    Jacob1, have you tried increasing the "void" boundary for stkm so he won't die. He might get stuck in the wall, but you could have a "reset" fuction that moves him out.

  • Krski
    3rd Dec 2013 Member 0 Permalink

    Hi im sorry if im wrriting this is the wrong topic here ....im still geting used to this site ...

    but .....

     

    Why don't you make protons when they colide with other elements at high enoguh temperatures fuse into heavier elements!

     

    White matter ?

    Basicly like a cameleon ...it can switch itself to the particle that hits it and after some time turn back into its default state .. it has an ability while it is going throught this transformation(the first and the second one) to carry another random particle particle next to it throught that transformation aswell ... it acts like a transport particle ... like create a sistem of lenses for "cameleon"photons that carry anything like metal (escalator , also the decay time is setable!)and you have a factory production line ...but more sci-fi!

     

    Deep

    Creates a proton every time it hits a particle ... so that it takes it so much protons and electrons to create an finite amount of hydrogen that will burn at a tag temperature ..(termometers...clocks...)

     

    Up,Down..and the other colors

     

    Basicly they act as semi neutrinoes ....they can interact with only one !type! (not one particle) of matter (we can probe depths and make cards of the terrain!)

     

    To the lua?

     

    Gravitational constant , mass all of those given to particles? I am so deepley sorry if im mentioning this after someone or if you did this ...i am severeley unimformed....it won't happen again...

  • FM22
    3rd Dec 2013 Member 0 Permalink

    You should create an IMMUNE_VIRS property. It helps with creating elements immune to VIRS on the Lua API.

    Edit: sorry wrong thread

    Edited once by FM22. Last: 4th Dec 2013
  • nijalninja98
    8th Dec 2013 Member 0 Permalink

    @Krski (View Post)

     i say these are not bad ideas

  • jacob1
    8th Dec 2013 Developer 1 Permalink
    but really they are meant for their own thread, this is a feedback thread not a suggestion one.

    Also I don't entirely understand the lua thing.
  • JZTech101
    8th Dec 2013 Member 0 Permalink

    This Is A Really Nice Game

  • Darthanihlus
    11th Dec 2013 Banned 0 Permalink
    This post is hidden because the user is banned
Locked by jacob1: Old / not enough space in first post