TPT Snapshots / Betas

  • Sandwichlizard
    29th Feb 2016 Member 0 Permalink

    so I guess no update for a while?  

  • Cracker1000
    29th Feb 2016 Member 0 Permalink
    @12Me21 (View Post)
    I think simon must purchase adictionary for the meaning of weakend. :( its 2 years now since last update came in 2014.
    Also please add new electronics in official releases for gods sake.
    I have one question will we be able to use saves made in snapshot in official releases?
    Edited 2 times by cracker1000. Last: 29th Feb 2016
  • jacob2
    29th Feb 2016 Member 0 Permalink
    @Sandwichlizard (View Post)
    He said Monday or Tuesday now, we will see. I had him download the compiled 91.0 (it is already ready)

    @cracker1000 (View Post)
    It's actually 1.5 years, still way too long though. Also don't we have enough electronics :p.

    And yes, snapshot saves work just fine in 91.0
  • Sandwichlizard
    29th Feb 2016 Member 0 Permalink

    @jacob2.  Awesome.  *fingers crossed*

     

    electronics and mechanics are intrinsicly linked in TPT.  I think of PSTN (of course) CRAY, DRAY, FRAY, GPMP, PUMP, PCLN.... as mechanical elements that are electrically operated more than electronics specifically.  

    Edited 2 times by Sandwichlizard. Last: 29th Feb 2016
  • jacob1
    6th Mar 2016 Developer 0 Permalink
    Now that 91.0 is out, I did another snapshot:

    Snapshot 32:
    Remove beta flag, these snapshots will now match current tpt development while allowing you to upload saves

    If you want updates the same day a change is made, then just use this instead! There won't be any compatibility issues for a while and you'll still be able to make saves.
  • NF
    6th Mar 2016 Member 0 Permalink

    @jacob1 (View Post)

     Ceramic nice... I still don't see the use of two erase walls :P. We just added your erase wall @jacob1.

    Edited once by NUCLEAR_FOX. Last: 6th Mar 2016
  • jacob1
    8th Mar 2016 Developer 0 Permalink
    New snapshot 33:
    OS X: Remove -O3 optimization flag, this should fix the crashes
    All other platforms: Compiled with -O2 instead of -O3

    Please test this or else you will be banned.

    OK maybe not ... but seriously testers are nice. You could just use this version instead of the actual TPT and report bugs as you find them. If the game crashes and severely glitches out every time you open a save, then I really want to know that before a release happens ...

    Also made a post with a little more info here: http://tpt.io/.291834
  • jacob2
    9th Mar 2016 Member 0 Permalink
    Triple post
  • jacob1
    9th Mar 2016 Developer 0 Permalink
    New snapshot 34 for OS X: http://starcatcher.us/TPT/Download/Snapshot.dmg

    Please download it and check if it opens. The other snapshot made sure it runs, but now i'm trying a new .dmg file.

    I think it opened for me, but now I can't remember anymore. Another .dmg file I created for 91.1 failed to open. So I guess 91.1 won't happen til Thursday or the weekend.
    Edited once by jacob1. Last: 9th Mar 2016
  • jacob1
    12th Mar 2016 Developer 0 Permalink
    Snapshot 35:
    Fix progress bar disappearing on hover in local save browser
    Loop edge mode: allow particles to have velocities greater than the size of the screen
    Stickman now has terminal velocity in loop edge mode
    Fix PBCN(LIGH)
    Don't remder AMTR as a gas

    Hopefully, 91.1 will be out soon with these fixes. If there is anything else you want fixed for 91.1, this would be the time to say so.