@marek11 It is, even from the beginning. In the next version, it would be more messed up, unless I find I way that it would work after the recoding of TPT.
@rdococ That is because there are some glitched persons that have weird life values. When they are hurt, the subtracted value somehow makes it to crash. There is also a problem of making the element of the person random, which also makes it crash when it dies (What element should it die to problem in the code). The next release should fix this (Which is very unlikely to come in the next few days because my computer crashed (No, not due to the PRSN)).