Version 43 Beta Feedback

  • JoJoBond
    9th Nov 2010 Member 0 Permalink
    Carpaccio
    Is known.
  • kamikai
    9th Nov 2010 Member 0 Permalink
    Cracker:
    those rainbow guns are pretty neat...
    though i still don't get how to separate the colours from one another. could you perhaps explain how different photon colours are affected by solids?

    Btw: love your mod, especially the "cracker" view without all the glow effects and blurring (wink wink nudge nudge Simon, thats an awesome thing i think should be added [though it should be changed to simple view or something])...
  • Pilihp64
    9th Nov 2010 Developer 0 Permalink
    kamikai
    well the photon colors are coming from when it hits the solid, so you only need to separate a white beam into many. In the last 2 of mine, the two photon beams from the clone get split into 4 beams each, them bouncing those off the solids gives the 8 colors. BMTL acts as a 50% mirror, so if you make a diagonal line where it hits BMTL like you see in mine, half will go through and half be split. the most annoying part is that photons are still an energy type and will set off c-4 and burn acid so you have to make it so the photons never get within 2 pixels of it. photons normally go at a speed of 3 pixels a frame. they will 'jump' over anything in the first pixel after them, and will 'hit' anything on the 2nd and 3rd.
    that should help explain something.
  • killer64
    9th Nov 2010 Member 0 Permalink
    i cant log in it wont let me type in my username but it will let me type my password
    i am using linux

    EDIT:

    i just copied the powder.def file from the older version it works fine now!

    EDIT:

    i made a link directly to the file so it didn't find the powder.def file before i have found a way around
  • Hannan100
    9th Nov 2010 Member 0 Permalink
    Is it just me or has the appearance of steam/O2 in blob view changed? I liked the old "clean" one over this new blurry sprite.
  • richnick82
    9th Nov 2010 Member 0 Permalink
    When u put thunder on grounds made of Walls, it doesnt stack
  • Neospector
    9th Nov 2010 Member 0 Permalink
    richnick82
    That reminds me, try encasing thunder with antimatter in diamond on velocity.
  • jacobrb
    9th Nov 2010 Member 0 Permalink
    still can't fill anything with broken metal...
  • Diissaster
    9th Nov 2010 Member 0 Permalink
    BMTL is potentially a very useful material-a strong powder. Can it be reforged into metal? Then I could make a recycle factory.
  • NegativeMatter
    9th Nov 2010 Member 0 Permalink
    Cool you can make red laser from reflecting photon on lava :D
Locked by cracker64: way old