TPT-Ultimata

  • Ragnar6
    13th Jan 2023 Member 0 Permalink

    can you update it to the version 97.0 ?

  • Jakav
    13th Jan 2023 Member 0 Permalink

    It's not maintained, as was already said.

  • TaphronPowder
    26th Jan 2023 Member 0 Permalink

    btw, i had a save in another tpt game and when i tried to open it on tpt ultimata, it said "this save is from a newer version" please update to 97.0

  • CheekyRand0m
    9th Mar 2023 Member 0 Permalink

    give me a version that's in 97.0


    now


    why am i shrinking?


    NO WAIT PLEASE HELP ME!


    IM DYING!

    ATLEAST HELP ME!
    Edited 2 times by hamzasolom20, LBPHacker. Last: 9th Mar 2023
  • IEATDIRT
    9th Mar 2023 Member 0 Permalink

    @hamzasolom20 (View Post)

     This mod is no longer going to be updated, I have heard that some community members are trying to fix and update it for newer versions, but an official update will almost certainly not be released.

  • Lord_Bowserinator
    15th Mar 2023 Member 0 Permalink

    v97 update thanks to @catsoften :D

    Edited once by LBPHacker. Last: 15th Mar 2023
  • quackster
    5th Apr 2023 Member 0 Permalink

    jacob1 doesnt work, he only fires his laser at a 90 degree angle.

  • longjohn986
    17th Apr 2023 Member 0 Permalink

    I almost exclusively use this mod over the original unmodded game

  • catsoften
    22nd Apr 2023 Moderator 0 Permalink

    An update has been released that fixes many of the modded elements (including JCB1) broken by (float) pavg0/1 becoming (int) tmp3/4. The realistic electrical simulation has NOT been fixed yet.

    Those properties currently do not display correctly in the HUD for the affected elements. That is not very important given how the properties are being used in most cases, but I plan to make viewing and setting values for float-in-tmp elements easier in a later update.

  • CheekyRand0m
    9th May 2023 Member 0 Permalink
    This post has been removed by LBPHacker: spam