@janek123(View Post) oops, fixed. Although tptmp will definitely need some updates, right now there could be syncing issues for people who don't use the en-US layout.
V.100: Upgrade to 94.0 event api Fix '/' not working on some keyboard layouts Fix negative mouse coordinates error More aggressively send syncs when using the reload button, using local saves, or using undo / redo Fix pause state not being synced properly in rare cases involving the reload button Fix GoL elements and stasis wall Fix ctrl/shift/alt getting stuck down for others when entering other interfaces Fix some issues that could cause mouse to get stuck in the drawing state for others Fix lines / boxes not being drawn for others when the mouse is released outside of the simulation area Fix some other obscure syncing issues with drawing Wall / flood fill cursors shown properly for others
I spent a lot of time over the last week or two making sure syncing works properly. I specifically tested mouse drawing with lots of edge cases. They may not have been noticable during normal use, but could cause confusing syncing errors for others. I also improved reload button a little, I'm sending full screen syncs in more cases now. Previously it didn't do this often for whatever reason.
There's still more aspects I didn't test, so I'm sure there's still more edge cases where things break. But it should be better now in general.
Post if you see any bugs, no matter how minor. Especially syncing bugs.