Mod element suggestion thread

  • cyberdragon
    12th Jun 2013 Member 0 Permalink

    Haven't figured out how to make a gas produce lightning yet. However, a pressure sensetive gas might work. Something has to trigger the lightning.

  • GeneralPet
    13th Jun 2013 Member 0 Permalink
    PLST=Plastic like WAX but higher melting point
    CLWD=Clowds,should be like WTRV but slowly rain. Can randomly create LIGH
    MGNT=Magnet attracts BRMT, you can also make electromagnet it would be cool!
    DIRT=There should definetly be dirt, plant can grow on it verticaly
    GRAF=Grafine conducts very quick and it's made by BCOL, its stronger than diamond so it should be indestructible :p

    We all know that when we heat gasses they decay into plasma!!!
  • vippeople
    13th Jun 2013 Member 0 Permalink

    list to do

    one GET THE DOWNLOAD LINK

    each one will be crassed out like this: lol ok so now you know

  • Vasilekv
    13th Jun 2013 Member 0 Permalink

    ? ?????????    ????????,???? ??????? ?????? ??,?? ????? ??? ?????????? ????????

  • greymatter
    13th Jun 2013 Member 0 Permalink
    @Vasilekv (View Post)
    ?
    @vippeople (View Post)
    ?

    Can't people suggest on the thread of the mod in which they want the element to be added?
  • WatermellonLOL
    28th Jun 2013 Member 0 Permalink

    I had the perfect idea for an added element/object into the game.

     

    I sorta put it into a listed format to make it easier to read.

     

    Name: Mirror

    Abbreviation: MIRR

    Appearance: Similar color to GLASS, although it is slightly lighter.

    Melting Point: 900 Degrees

    Refract/Reflect Photons: Refracts them producing a non-specific color.

    Magnetic: No

    Powered: No, but there could be PMIR (Powered Mirror).

    Type: Solid

    Blast Resistance: Low (not too low though)

    Corrodibility: None

    Default Temp: 22.00

    Default Pressure: +-0.00

     

    Description: MIRR makes a duplicate image of the particles on the opposite side in which the particles where placed near the MIRR. There is an exception though, if a particle is already on the opposite side in which the particle(s) where placed next to the MIRR, then the MIRR will be overrided and will not work as it will not know what to make a mirror image of. Unless the MIRR is coded to duplicate the particles on either side of itself, it would do what I said just before this sentence. Otherwise, the particles on each of their sides would be flipped to the other side of the MIRR also leaving the original particles where they are. Although, this brings us back to sentence two. There is SOMEWAY to code this, it is just EXTREMELY hard to explain.

  • Poobumwee
    29th Jun 2013 Member 0 Permalink

    I understand that it may be quite difficult to create, but anyone looking for a challenge, a magnetic dust/powder which flies onto any metals (Within an appropriate radius)

  • Plutonium84
    29th Jun 2013 Member 0 Permalink

    Carbon. Here is a link to the thread with info in it:

    https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=17154

    It is simple to make. Thanks.

  • xetalim
    29th Jun 2013 Member 0 Permalink

    @Plutonium84 (View Post)

     ............

    are you sure it is easy?

  • Plutonium84
    29th Jun 2013 Member 0 Permalink

    Ok. Maybe it is not easy