MGL 2.0

  • mniip
    8th Oct 2011 Developer 0 Permalink
    ITS RELEASED
  • Colton-Bates
    8th Oct 2011 Member 0 Permalink
    this is a 3 week necro:

    I would like to suggest a dotted-line function, a grid function (crossing lines), and an inverse-grid function (a bunch of dots), and perhaps a better PIPE algorithm. People are always complaining about how the built-in one is horrible. And if it isn't too much trouble, a tutorial and some more fonts. (or you could tell me how to make the fonts)
  • mniip
    8th Oct 2011 Developer 0 Permalink
    dotted line can be done by styledline()
  • limelier
    8th Oct 2011 Member 0 Permalink
    I don't care about this until it can make shaded (NOT GRADIENT DERP, IT MEANS SMOOOTHH) letters.
  • mniip
    8th Oct 2011 Developer 0 Permalink
    ok, already thinking of that
    but im curreently busy on ordered dithering
  • mniip
    8th Oct 2011 Developer 0 Permalink
  • Videogamer555
    8th Oct 2011 Member 0 Permalink
    Do I need to recompile TPT to use this, or just make sure all the files are in the same folder as powder.exe, and it automatically incorporates this into TPT at runtime? Please help.
  • mniip
    8th Oct 2011 Developer 0 Permalink
    nooo
    just plugin it with
    require('mgl')
    or
    dofile('mgl.lua')

    Be sure that both files are in same folder as Powder.exe