hello, I'm studyingphysics andpowdertoy always been very interested for me.I hoped itwill becomeincreasinglyrealistic.Unfortunatelymost ofthe additionsare justgadgetswith littleinterestfor me (but Iunderstand that somelike them).
I startedlearning Cin order toprovidethis level ofrealism,I hoped
Soyour projectcaught myattention.I am notan expert inprogramming.OtherwiseI would have doneit alone.
I hope you canhelp me,and I couldhelp youfinallyhave the TPTthat Idream PS: sorry if sometimes my english is weird
@doltox(View Post) hi, so if i am understanding right you would like to be a part of this project, if so would it be possible for you get to the irc channel #powdersim on irc.freenode.net and then we will go from there. if i miss understood then please correct me.
We are adding a lot more realism to The Powder Sim. For instance, there are more noble gasses that react in different ways. There is also a few new gradient additions that are being worked on that will be implemented into the graphics. This will make a lot of the elements look more realistic. Another thing we are doing is adding more properties to some of the elements that are currently available so they do more realistic things. We look forward to making The Powder Sim an enjoyable experience for everyone and can't wait until the beta is released.
I am sorry i didn't release the change list yesterday, i wasn't able to get hold of a computer. but no worrys i am writing it now and i will edit this post when i am done edit: here it is
Change Log:
0.1 Beta:
Fancy Mode - This mode Makes the ui look better with a nice hew down the bottom, there will be more added to this mode later.
Favorites menu - Shift click on an element excluding; life particles, Nobles gasses, Tools and walls and they will go into this menu, currently it doesn't save so when you exit Powder Sim And get back into it the elements wont be there from last time you put elements in there.
Menu click - When activated you will have to click on the menu instead of hovering over it.
Virus - A Classic virus element changes elements around it to virus then back again.
Alcohol - An element hard to create, you must conbine water and yest at the right temperature to create it, to cold and it wont be created, too high and it gets explosive.
Decoration tools - there is a new variety of decoration tools including background Tool, noise and more
noble gases - there is a new menu containing these noble gases the is helium all the way up to Ununoctium, they are very nice looking. they each have unique properties
new icons - All the icons have gone through a makeover.
Fancy fire - certain elements will produce a different coloured fire, from coal creating a very dark red flame to nitr creating a nice purple flame.