The Powder Toy
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AntB's Fork
Xenocide
18th Oct 2010
Former Staff
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Another one doing it?! I really can't find anything wrong with it...
Its not in yet anyway, hence the * :P
pilojo
18th Oct 2010
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antb
Its lag. If you use SSE or SSE2 it crashes I can only work it on SSE3 cause it keeps me at that 1 fps.
pilojo
18th Oct 2010
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WAIT! I just realized. You're not talking about MUNE. It's MUPT. And yeah. It crashes for me too. Gotta check that windows thing.
tutut125
18th Oct 2010
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well i used ssse3 but doesnt crash but nothing happens when i use munep onX
pilojo
18th Oct 2010
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tutut125
I made a mistake. I thought it was MUNE instead of MUPT. It crashes for me with MUPT too.
Xenocide
18th Oct 2010
Former Staff
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I need someone to debug in windows and find the error.
pilojo
18th Oct 2010
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antb
I'll try again. Edit. Seems that line 119 has an error. In...graphics.inc
Xenocide
18th Oct 2010
Former Staff
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uint8 cg = 0x07+(parts[i].life*19)
you sure??
pilojo
18th Oct 2010
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antb
Thats where my compiler says theres an error. And under that error its cg cr cb unknown identifier or something. Probably missed a comma or a ";" or something.
Xenocide
18th Oct 2010
Former Staff
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cr = 0x00;
uint8 cg = 0x07+(parts[i].life*19);
cb = 0x00;
that's that section of code, if it was a missing , or ; it wouldn't compile at all here...
I need someone to either run a debug build powder.exe inside gdb.exe (google it) or run a debug session inside VS
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