it is in the link, inside the Releases folder, but it is only for windows. Click on "Powder Toy tian1107.exe" then view raw. You should be now downloading the exe
After that, put the exe where the official powder toy is.
If your powder toy is 43 Beta 0, you will also need to do this: install Microsoft Visual C++ 2010 Redistributable Package (x86) (link)
Run "Powder Toy tian1107.exe". It should now work.
btw, I should not be writing this. link The answer should be in a thread somewhere related to another mod.
Off Topic: Does the forum search searches in the replies too?
nicodemus35 tian110796: it is in the link, inside the Releases folder, but it is only for windows. Click on "Powder Toy tian1107.exe" then view raw. You should be now downloading the exe
After that, put the exe where the official powder toy is.
If your powder toy is 43 Beta 0, you will also need to do this: install Microsoft Visual C++ 2010 Redistributable Package (x86) (link)
Run "Powder Toy tian1107.exe". It should now work.
same as above but click on "Powder Toy tian1107-sse.exe" or "Powder Toy tian1107-sse2.exe"
Hello again, havent posted much, been away on camp for a week.
Anyway, thought i would give you some ideas for your next version, note they may be a little crazy... but hey you are coding some amazing stuff like the radio waves (i have no idea how many times that was shotdown by other coders)
1) Waves, instead of heat just effecting objects, make it an actual wave like radio. Gravity rings, shock waves? If you really work on it you could have the most advanced mod.
2) Improve the "flow" of both, radio and heat waves. Radio goes like waves in the sea, not like fire
3) Make lava buble, with air pockets.
4) Really crazy, but a sled for sickman :0 (went their) Would mean games are REALLY cool. Just a simple lock on movable board. Moves with the stickman keys.
Maniachacker This is not yet uploaded. at 1 and 2: I managed to draw unmoving concentric circles, but making them move like waves is something I cannot figure out. Also the reflection and interference of this kind of propagating waves is also a problem.
This may be easier if I can make another layer, but like in the magnets thread, this requires multithreading.
at 3: might be possible, will try after 1 and 2
at 4: the creation of the stickman has been already hard, so adding a solid that moves with arrow keys would be also hard
E-V-H Yes. It's possible. Basically I'll put the code in english. If on this particle disable movement. theres stickman... the sled If STKM on then use up down left right to move.