You're probably behind a caching proxy. Some ISPs do this, they cache stuff like save data, and send you back the old one even though a newer version of the save it available. It's an awful way for them to save money.
That save was last updated 12 minutes ago. If you don't see the update, then it is the issue I described. I don't think there is any way to fix it. It's your ISP's fault.
The only thing I will mention is that, there could probably be a server side fix for it (telling caching proxies to never cache saves), but I don't have the ability to do that.
I'll have to keep trying some more I guess ... I was hoping it was a bug in the official version only and not the snapshots. I couldn't see anything obvious in the code that would lead to a situation where the button looks like that. And I wasn't able to reproduce it.
@jacob1(View Post) It happens randomly and right now i dont know any specific way to reproduce it.I rarely use official releases since snapshots are more frequently updated so I don't know if its presentin official version too. Maybe i will try once more to find a way how to reproduce it.
@jacob1(View Post) It appers to happen when there is a kind of load on cpu while playing tpt like using sing bomb mafe of snow or pasting an large decoed save etc. And this happens almost every time i paste sing bombs and this makes deco icon useless as once the icon is gone i cant even click it. Way to reproduce it. Make ice set tmp 999 ctype sing paste it randomly and repeat iam sure it will work. I am not sure but i think the code you made for multiple undo it causing it but still not sure. Hope it helps
From snapshot 99: Fix buffer overflow in luasocket library Fix illuminati symbols appearing when rescanning stamps Remove 'r' record shortcut Add tpt.record function Recordings now go into recordings//, where timestamp is the time the recording was started. is returned by the tpt.record function. Each new recording starts the filenames over at 0 again. Now uses luajit, which gives a 10-40% speed boost when running lua scripts. Fix issue with molten STKM that could break the simulation and cause crashes Change version number to 92.5
sorry for the long snapshot delay, shouldn't happen again.