Official Game Feedback

  • Aloysius1234
    8th May 2013 Member 0 Permalink

    @Ichopyou *Facepalm* [FAIL]

  • xetalim
    8th May 2013 Member 0 Permalink

    @Ichopyou (View Post)

     Just.... NO

    hard to code

  • jacob1
    8th May 2013 Developer 0 Permalink
    @Rawing (View Post)
    that was not intended ... i'll go look into it because it probably breaks a few things. I don't remember what I even changed about BRAY that would cause that ... maybe cracker64 did it.
  • Wanderer
    10th May 2013 Member 0 Permalink

    I apologize if I tell the wrong way, but still)
    Appears after multiple assignments temperature wifi, -200 Celsius, with those on assignment, set the temperature to -470.

    Appears after multiple assignments temperature wifi, -200 Celsius, with those on assignment, set the temperature to -470.

  • cracker64
    10th May 2013 Developer 0 Permalink

    @Wanderer (View Post)

    Horray, bluescreen is very helpful, as you can see, you set the TYPE to -200, not temp.  Also the temp set from PROP is in Kelvin, not Celsius.

    We can fix the error anyway.

  • Wanderer
    10th May 2013 Member 0 Permalink

    @cracker64 (View Post)

    I'm sorry did not finish, it seemed to me that I set the temperature: D I think this will solve the problem.
    type(message) == "string"

     

  • Videogamer555
    10th May 2013 Member 0 Permalink
    One improvement I would suggest for Tungsten. If it breaks (due to brittleness) while hotter than the meltingpoint of BRMT, the resulting BRMT immediately melts. Yet, since the tungsten isn't hot enough to melt, its broken form should also not be melting (remember, an element's melting point and other physical properties is determined by what element it is, not whether it is in a solid or powdered form). I know you guy's hate to make a new element just to be an alternate state of an existing element, but with tungsten (the only metal other than BMTL, that can actually break under pressure) I think there needs to be an exception. Either that, or use the CType of BRMT to determine what its source was, and have its melting point change based on its CType.

    Also please see if you can have a way to make Tungsten START glowing when it is a lot cooler. For example, it should maybe start glowing a dim-red color around 600degC just like normal METL, and getting brighter over a longer range than most metals in TPT (which by the way should also be fixed as mentioned in next paragraph), up until pure white at about about 200 or 300degC below its melting point.

    You should know that most materials don't glow based on how close they are to melting, but rather glow based on a fixed temperature according to the blackbody equation. For example, lead and iron both start glowing about the same temperature, but lead melts into a liquid well before reaching that temperature. Lead only starts glowing only well after it has already melted as the temperature continues to rise (it's not even red-hot before it melts, as can be seen when soldering, it is still a shiny silver color when it melts, with absolutely no glow). But with iron, it reaches a bright white glow before it finally melts. BOTH start glowing at about the same temperature, despite significantly different melting points. They do NOT start glowing based on how close they are to melting. This should be fixed in TPT for all elements that can glow in TPT (including carbon, and all metals).

    By the way, SPRK makes too much pressure. Some powders on a metal you wanna burn will lift off before burning, because the very current for burning, produces air pressure that levitates the powder away. I don't know how long that's been in TPT, but it's real annoying. Please fix this, and I hope the fix doesn't break any saves (maybe add an option to the options screen).
  • xetalim
    10th May 2013 Member 0 Permalink

    suggest it in feedback please, then everyone gives feedback to your idea. not now

  • Tycjan13
    12th May 2013 Member 0 Permalink

    I'm not sure whether this has been mentioned already but the reaction between BIZR and PHOT no longer works. The BIZR simply absorbs the photons and does not produce electrons

  • cracker64
    12th May 2013 Developer 0 Permalink

    @Tycjan13 (View Post)

    It works fine here, how exactly are you shooting them into BIZR?  A glass ball around BIZR won't work, GLASS kills ELEC.

Locked by jacob1: old