Official Game Feedback

  • jacksonmj
    4th Jul 2014 Developer 0 Permalink

    @drakide (View Post)

    DTEC seems to copy the colour of BRAY fine for me in the development branch.

     

    The relevant commit was https://github.com/simtr/The-Powder-Toy/commit/a71cb3b2546abd82dc9389d5827ca04e399e4d07

  • Rawing
    4th Jul 2014 Member 0 Permalink

    @jacksonmj (View Post)

     I compiled the development branch version just yesterday (and recompiled again just now to make sure), and it does not copy the color of BRAY for me. But it looks like you're planning to add that feature, so that's good enough for me. I'll just keep using drakide's patch until the next official version is released.

     

    Edit: It ignores PSCN-BRAY though, right? Seeing how FILT doesn't affect PSCN-BRAY, copying its color would be kinda odd.

    Edited once by Rawing. Last: 4th Jul 2014
  • Protcom
    5th Jul 2014 Member 0 Permalink

    Still woundring should Cray do this tpt.io/.271297

    Edited 2 times by Protcom. Last: 5th Jul 2014
  • jacksonmj
    5th Jul 2014 Developer 0 Permalink

    @Rawing (View Post)

    Yes, it ignores PSCN-BRAY.

     

    @Protcom (View Post)

    It doesn't do that for me. For me the INSL is deleted, which is what I believe is supposed to happen. Perhaps you could provide a save demonstrating it?

  • Protcom
    5th Jul 2014 Member 0 Permalink

    @jacksonmj (View Post)

    But why does Cray delete INSL ? the Tmp of Cray is 4 that means it should only delete everything within 4 px INSL is the 5th px.

  • jacksonmj
    5th Jul 2014 Developer 1 Permalink

    @Protcom (View Post)

    I believe that tmp=4 means that it should delete up to 4 particles, not that the range is 4 px.

     

    The tmp value is the sum of (particles successfully created)+(particles successfully deleted).

     

    If ctype = SPRK, then no particles are created when the CRAY is sparked with PSCN and tmp value = (particles successfully deleted)

    Edited once by jacksonmj. Last: 5th Jul 2014
  • program
    6th Jul 2014 Member 0 Permalink

    I like all the elements in the game. I think there should be more inslator type elements though.

  • Rawing
    7th Jul 2014 Member 0 Permalink

    I found a bug.

    If you use INST to activate an ARAY, a "no effect" FILT will block the BRAY.

    See this save: 1511336View Save 1511336

     

    Edit: Disregard this, it's a bug in my personal TPT.

    Edited 3 times by Rawing. Last: 7th Jul 2014
  • targetedtrains
    7th Jul 2014 Member 0 Permalink

    i think that all developers should make some elements more detailed though. i love this game.

  • Omniao
    17th Jul 2014 Member 0 Permalink

    My problem is that you can't change resolution.... (I just mean changing the display to look sharper, and not changing the size of the powder area.)

    Edited once by Omniao. Last: 17th Jul 2014
Locked by jacob1: Old / not enough space in first post