Official Game Feedback

  • Tycjan13
    19th Sep 2014 Member 0 Permalink
  • Gear_Clinkz
    20th Sep 2014 Member 0 Permalink

    I really want to see the elemental properties of OXYG changed. I don't know if you know but oxygen is  not flammable! It's an oxydiser. For example if you have a burning piece of coal and you indroduce it to a  large amount of pure oxygen  then the reaction will happen faster and the piece of coal will burn faster, and oxygen won't expload like HYGN.

     

    I woul'd really like to see TPT get more realistic!

  • jacob1
    20th Sep 2014 Developer 0 Permalink
    @Tycjan13 (View Post)
    still nothing >_>. Do you have any scripts loaded in autorun.lua that might do that? I don't get the bug, not sure if other people do or not.

    @Gear_Clinkz (View Post)
    If OXYG was more realistic it wouldn't be very interesting. Just pretend OXYG is some kind of flammable gas with OXYG around it? idk ...
    But anyway we also can't make OXYG required for things to burn, empty space in TPT is supposed to be oxygen.
  • Tycjan13
    20th Sep 2014 Member 0 Permalink

    @jacob1 (View Post)

     Nope... nothing....
    I also tried running older versions of TPT and this issue did not occur....

     


    I only just noticed it but this bug only occurs in the legacy version

  • jacob1
    20th Sep 2014 Developer 0 Permalink
    @Tycjan13 (View Post)
    D: now it happens. I have no idea why it would only happen in the legacy version, first time i've seen a bug pop up in just a single version like that.

    For now, don't use the legacy version. If your computer is that old that you actually need it it probably doesn't run TPT that fast ... If you do really need legacy, I tested my mod (which I compiled myself) and it doesn't have it.
  • Tycjan13
    21st Sep 2014 Member 0 Permalink

    @jacob1 (View Post)

     To be honest I have no idea why I was actually using the legacy version but thank you for the suggestions anyway....

  • 12Me21
    3rd Oct 2014 Member 0 Permalink

    You can't set CRAY's ctype to METL without using the console ot PROP

  • bowserinator
    3rd Oct 2014 Member 0 Permalink

    I think you can, draw metl on top and it will set the ctype

  • jacob1
    3rd Oct 2014 Developer 0 Permalink
    I think I coded it not to work with METL because that's what people might use to spark it or something. I guess it's a weird exception ...
  • DDsGaming
    7th Oct 2014 Member 0 Permalink
    This post has been removed: spam
    Edited once by jacob1. Last: 7th Oct 2014
Locked by jacob1: Old / not enough space in first post