I just encountered a crashing bug that messed up my entire system.(Windows 8)
I applied some HEAT to NICE and the game froze(Don't know if "fullscreen" is an important detail). Then it showed an error message about that it's not responding.
Now the real problems started. First, it didn't respond to any method of closing it(the "close now" options on the error messages, closing it with task-manager, closing it via the icon in the bottom taskbar), and it kept itself in the foreground the whole time, with nothing I could do about it. Then, I tried logging out of my Windows profile (It's the only one on the computer), where it got stuck in a not-actually-making-progress loop. I pushed the power button once, Windows shut down. I restarted it, and it kept showing me the logging-out screen(but it reset the resolution). I had to fully shutdown my system by holding down the power button to make everything work again.
Most the time, when my laptop (winXP, very laggy) goes laggy, You can hear the drive inside whirring fast to keep up.
I have a serious bug
Sometimes, when I do TPT for very long times, I can't create elements anymore. Also, at that point, DEST destroys DMND. I use Windows Vista and I have not added any more elements or lua scripts. Also, there is enough RAM and Memory. What's Wrong?! :(
That happened to me lots of times. What I did to fix that problem is copying the creation that I'm working on so that I can click that button the will erase everything and paste my creation (somehow works).
It would be nice to have a CFLT: CRAY filter, setting its life, tmp or tmp2 would change these values in the created elements. Also, an ERAY: Editor ray, which would change the elements properties based on its own. Unfortunately, I don't know how you would set its range... Maybe temp.
@gbasilva (View Post) I think that's in the rejected elements list.....