I, too, have a problem. Use ONE of your accounts, please. There's no reason to constantly switch between Antares, Factorial and Philip153 (I believe those are your alts).
I've compiled some versions of the latest TPT, since there hasn't been a new version or beta in a while. These aren't official betas, but they are compiled as if they were. They are marked as version 91.0.323 and compiled with --beta so you can't publish saves (they wouldn't load in normal TPT anyway).
Fixed: Fix bugs with negative tmp SING Make sure ELEC dies in ELEC+NEUT reaction Fix really fast photons moving through VOID Fix fast particles skipping over DESTROYALL wall Fix crash with PIPE+PRTI+invalid values Fix bugs creating multiple stickmen, fix stickmen spawning bugs Fix empty holes in stamp browser when deleting stamps Fix stamp and save thumbnails occasionally getting mixed up Fix save list not refreshing when deleting multiple saves Fix background windows sometimes fading to black Fix "open data folder" on Windows Fix mouse coordinates being 0,0 on startup Fix Rounding errors in ctrl+x Fix Rounding errors with large integers in the console Fix error when unregistering lua functions on the first frame Fix some lua crashes when using invalid arguments Allow lua mousepress events to cancel drawing Fix sim.gravMap Fixed all warnings when compiling
Changed: Make a few elements slightly more efficient Fix FRZZ/FRZW (didn't work as intended) Less stacking during fusion Tons of other minor changes to elements that haven't been listed Mouse drawing is automatically canceled when moving in / out of the zoom window Tooltips for the save upload button and interface have been made more clear Better .desktop file on Linux Better icon on Linux Lua logs fade out individually and don't reappear
Added: Allow PSTN movement amount to be set by PSTN temperature New loop edge mode Edge mode now saved in saves Add textbox in save / stamp browsers to jump to any page Ability to publish saves in the browser without resaving New lua functions: sim.clearRect (replicates ctrl+x), sim.framerender (simulates x number of frames), sim.photons (photon equivalent of sim.pmap) pavg[0] and pavg[1] can be set through PROP and the console Reimplement tpt.setdebug
Other changes due to the fact that i'm the one compiling: Fix fullscreen mode on macs (future official versions won't have this because Simon is lazy :P) I compiled with lua5.2. Older versions of tptmp and the script manager will error, I can't remember if I have already updated them since adding lua5.2 support. Maybe random rounding errors in the simulation, different ones than what Simons have though (shouldn't really be a problem).