I have a mac 10.12.6 and this is the error report info:
Process: powder-x [30389]
Path: /Volumes/VOLUME/*/Powder.app/Contents/MacOS/powder-x
Identifier: uk.org.powdertoy.snapshot
Version: MAJOR_VERSION (FULL_VERSION)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: powder-x [30389]
User ID: 502
Date/Time: 2021-04-09 10:52:09.986 -0400
OS Version: Mac OS X 10.12.6 (16G2136)
Report Version: 12
Anonymous UUID: 82BEEA33-326D-0811-7623-967FAB4D5C93
Sleep/Wake UUID: 4CDB3068-2A1C-40E1-82A8-C98638B6D221
Time Awake Since Boot: 210000 seconds
Time Since Wake: 11000 seconds
System Integrity Protection: enabled
Notes: Translocated Process
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Termination Reason: DYLD, [0x4] Symbol missing
Dyld Error Message:
Symbol not found: _objc_alloc_init
Referenced from: /Volumes/VOLUME/*/Powder.app/Contents/MacOS/powder-x
Expected in: /usr/lib/libobjc.A.dylib
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 dyld 0x0000000113fa09ee __abort_with_payload + 10
1 dyld 0x0000000113fa043b abort_with_payload_wrapper_internal + 90
2 dyld 0x0000000113fa0464 abort_with_payload + 9
You should add the ability for things to rotate. Maybe you could be able to take that rotation and make it into power like in real life.
I can't layer anything. Any time I layer an area larger than a few pixels, it layers over the ammount of elements i layered. For exanmple, I made an explosive mix, and it was 5 pixels layered. And then when I unpaused it was very unstable, and when I checked how many layers it was it was higher that 5 (at least 10).
I do just the horizontal line and do in the command console !set x all 300.