@Omega_Lightning (View Post), @HydroOxide2!325548
Thanks for reporting, fixed in v57.0
Ver. 57.0 update is out!
Changes:
Fix relative heat setting requiring a reset after update.
Update the tptmp script to v2.0.36.
Additional stats, now called additional hud, now shows more information.
Fix AMTR destroying wall element.
Redesigned quick options, do not block solid edge mode.
Add version info in intro text
Add relative heat mode to quick settings
changes from master branch:
Make save history icon not so hard to find, and show up on all saves (not just your own) the icon is now shown whenever you hover over the save, not just when you hover over where the icon is supposed to be.
Add bound checking to Simulation::clear_area
Fix guess best scale prompt showing up even when it guesses the default
Note: Windows likes to flag tpt updates as a threat, don't worry it's still safe to use.
Download Links: Windows 64 bit || Windows 32 bit || Linux 64 || MacOs
You could add C-6 from Ultimata if you ask Bowserinator for the lua code.
You can customise CEXP as per your need. I don't think I will copy the C6 element unless it does something not achievable with existing mod elements.
This is a known issue. Happens whenever an update is released. Also, see this post https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=23279&PageNum=76#Message=325497
What do you exactly mean by the "chat for the mod"?
Is it the mod save or the multiplayer mod window you are talking about.
Do you get any error while trying to do so? Need more information.
Yeah. That can happen if you disable the tptmp script after downloading it. My mod actually disables the inbuilt one if it detects an externally running tptmp script.
The current creator of that script is known for releasing unstable updates so better keep the external one in case another update rolls out :P