Cracker1000's Mod

  • Brak3in_Bull3t
    27th January Member 0 Permalink

    58.0 broke it AGAIN.

  • Cracker1000
    27th January Member 0 Permalink

    @TicksOffens (View Post)

     Please elaborate. Which feature are you talking about exactly?

    Edited once by Cracker1000. Last: 27th January
  • Brak3in_Bull3t
    27th January Member 0 Permalink

    The dissapearing elements, And BearfoosA!.ml is back. HUD renders them as there, FILT, PRTI/O are the only ones that keep their color. The rest are pitch black. The cause is something cross-mod, the dissapearance is crossmod. I have to use vanilla for actual gameplay. Maybe delete it next version? It's the only thing triggering my PC, and was the* ALUM problem fixed? If so, please tell me what it was that caused it. And it is not deco

    Edited 4 times by TicksOffens. Last: 27th January
  • Cracker1000
    27th January Member 0 Permalink

    What's this cross-mod thing? Is it a lua script or some sort of 3rd party application that you use?

    Can you link a private save which can help me reproduce the issue?

    Also, windows defender gets triggered whenever there's a new release or update preety normal at this point.

    I am also not aware of ALUM issue. What's that?

    Edited once by Cracker1000. Last: 27th January
  • jacob1
    27th January Developer 0 Permalink
    @TicksOffens (View Post)
    To fix the graphics issue, try pressing 4 to reset the graphics to the default ("fire" display mode)
  • smirk_cat
    27th January Member 0 Permalink

    ive added an exclusion on windows security for this mod but it still deletes it and says its a bearfoos trojan virus, any help?

    Edited once by smirk_cat. Last: 27th January
  • Cracker1000
    27th January Member 0 Permalink

    I think you need to do that everytime since it thinks of it as a new executable everytime you update. Better add the entire folder to list of exception so that you can save yourself from that hassle.

  • Brak3in_Bull3t
    27th January Member 0 Permalink

    The ALUM issue is where in TPTMP is when there is people in the server and you draw with ALUM, your game crashes either due to bad allocation or memory fault. edit: The fire display thing worked! :D I think Bearfoos attaches itself to the mod after a few days.

    Edited 2 times by TicksOffens. Last: 27th January
  • Cracker1000
    27th January Member 0 Permalink

    Oh, Yeah I remember. I tried reproducing the same issue in an active lobby but it never crashed for me. I will look into it later.

  • Brak3in_Bull3t
    27th January Member 0 Permalink
    I read about Bearfoos, IT'S AN ACTUAL VIRUS. Look here! [snip] It can kill a computer! Please delete it, for the safety of the people who play the mod. It's specifically a trojan.

    Link to spam website removed. -- @LBPHacker
    Edited 4 times by TicksOffens, LBPHacker. Last: 27th January