I love the game but it hasn't received a big update with new features in so much time. the game runs terribly when I have a moderate amount of particles and its next to impossible to even try to play on mobile. overall great game but it is lacking content and I mean original and creative content, it would be great if it had more realist involved also :)
the game runs terribly when I have a moderate amount of particles and its next to impossible to even try to play on mobile.
This is a known unsolvable issue. The developers can make the game run better, but due to the sheer complexity of TPT, and various technical limitations, making it run at max performance all the time on home PCs is next to impossible.
hasn't received a big update with new features in so much time.
Well, what really is there to add? The developers don't really have any major ideas for new elements, and the community doesn't either. If you want more content, then suggust more content, and tell the developers how you think it might work. Elements really do get added this way.
I tried to make an element that behaves opposite to newtonian gravity like ANAR.
If you make a clone of ANAR like:
elem.allocate("IDK", "ANR2")elem.element(elem.IDK_PT_ANR2, elem.element(elem.DEFAULT_PT_ANAR))elem.property(elem.IDK_PT_ANR2, "Name", "ANR2")elem.property(elem.IDK_PT_ANR2, "Description", "fdfdsf")
it still gets pushed by NGRV and pulled by PGRV.
Thinking this property must be in its update function, i looked in the anar file on github but didnt see anything to do with newtonian gravity in int Element_ANAR::update(UPDATE_FUNC_ARGS). I also looked at the stuff for gravmap. I'm thinking there might be a bug but maybe i just missed something?
Seeing as how this is the feedback site, I would like to see some options from the terrible sandbox game, Powder Game. First, the ability to slowly go frame by frame when the game is paused. Second, the ability to lock your pen to be vertical and horizontal (also for phone users, to lock your pen in one specific spot, even if you tap somewhere else). Lastly to be able to speed up time.
Also, element suggestion, Pin. Pin allows you to pin other elements to that position, even elements that are affected by gravity. It could be considered a WALL type, and allows everything to go in but not out, or it could be with the elements PROP, COOL and HEAT (I don't know what that catigory is called). This would be great for map makers. One example that i just came up with is to pin stone in the air in a circular fasion and heat it up, now you have a star, or our sun.
Thank you for reading,
Epicness250