https://powdertoy.co.uk/Wiki/index.php?action=history&feed=atom&title=Element%3AFIGHElement:FIGH - Revision history2024-11-05T14:47:52ZRevision history for this page on the wikiMediaWiki 1.30.0https://powdertoy.co.uk/Wiki/index.php?title=Element:FIGH&diff=5010&oldid=prevjacksonmj: 1 revision: Add remaining element infoboxes and descriptions2014-10-07T10:36:30Z<p>1 revision: Add remaining element infoboxes and descriptions</p>
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<td colspan="1" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="1" style="background-color: white; color:black; text-align: center;">Revision as of 10:36, 7 October 2014</td>
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</td></tr></table>jacksonmjhttps://powdertoy.co.uk/Wiki/index.php?title=Element:FIGH&diff=5009&oldid=prevJacksonmj: Infobox, and description from Elements:Special2014-10-07T10:36:30Z<p>Infobox, and description from Elements:Special</p>
<p><b>New page</b></p><div>{{ infobox Element<br />
| icon = FIGH.png<br />
| longname = Fighter<br />
| image = <br />
<br />
| identifier = DEFAULT_PT_FIGH<br />
| name = FIGH<br />
| description = Tries to kill stickmen. You must first give it an element to kill him with.<br />
| colour = FFE0A0<br />
| menusection = SC_SPECIAL<br />
| menuvisible = 1<br />
| advection = 0.5<br />
| airdrag = 0<br />
| airloss = 0.2<br />
| loss = 1<br />
| collision = 0<br />
| diffusion = 0<br />
| explosive = 0<br />
| falldown = 0<br />
| flammable = 0<br />
| gravity = 0<br />
| hardness = 0<br />
| heatconduct = 0<br />
| hotair = 0<br />
| meltable = 0<br />
| state = ST_NONE<br />
| temperature = 309.75<br />
| weight = 50<br />
| properties = PROP_NOCTYPEDRAW<br />
| lowtemperature = <br />
| lowtemperaturetransition = <br />
| hightemperature = 620<br />
| hightemperaturetransition = FIRE<br />
| lowpressure = <br />
| lowpressuretransition = <br />
| highpressure = <br />
| highpressuretransition = <br />
}}<br />
<br />
Fighter is simply a CPU controlled AI for STKM. FIGH will attempt to attack a STKM (when spawned) by spitting it's ctype out, just like ordinary STKM. FIGH will stand still if there is no STKM in the simulation. FIGH has identical body physics to STKM and will die in the same conditions. You can spawn up to 100 fighters! You can also change his maximum health by going in the console and typing<br />
!set life figh 9001<br />
<br />
{{Languages}}</div>Jacksonmj