Difference between revisions of "Element:SNOW"
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| image = [[File:SNOWsticker.gif]] | | image = [[File:SNOWsticker.gif]] | ||
− | | advection = 0. | + | | identifier = DEFAULT_PT_SNOW |
− | | airdrag = 0. | + | | name = SNOW |
− | | airloss = 0. | + | | description = Light particles. Created when ICE breaks under pressure. |
− | | | + | | colour = C0E0FF |
− | | | + | | menusection = SC_POWDERS |
− | + | | menuvisible = 1 | |
− | | diffusion = 0. | + | | advection = 0.7 |
+ | | airdrag = 0.01 | ||
+ | | airloss = 0.96 | ||
+ | | loss = 0.9 | ||
+ | | collision = -0.1 | ||
+ | | diffusion = 0.01 | ||
| explosive = 0 | | explosive = 0 | ||
− | | falldown = | + | | falldown = 1 |
| flammable = 0 | | flammable = 0 | ||
− | | gravity = 0. | + | | gravity = 0.05 |
− | | hardness = | + | | hardness = 20 |
− | | heatconduct = 0 | + | | heatconduct = 46 |
+ | | hotair = -5e-05 | ||
+ | | meltable = 0 | ||
+ | | state = ST_SOLID | ||
+ | | temperature = 265.15 | ||
+ | | weight = 50 | ||
+ | | properties = TYPE_PART PROP_NEUTPASS PROP_LIFE_DEC | ||
+ | | lowtemperature = | ||
+ | | lowtemperaturetransition = | ||
+ | | hightemperature = 273 | ||
+ | | hightemperaturetransition = special | ||
+ | | lowpressure = | ||
+ | | lowpressuretransition = | ||
| highpressure = | | highpressure = | ||
| highpressuretransition = | | highpressuretransition = | ||
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}} | }} | ||
− | + | Snow is essentially a powder form of [[Element:ICE|ice]]. Snow melts into its ctype element (usually the type of [[Element:WATR|water]]) at {{Temperature|t=273.15}}, except [[Element:SLTW|saltwater]] snow, which melts at {{Temperature|t=252.05}}. This property of snow can be used to store destructive elements like [[Element:SING|singularity]]. | |
− | Snow | + | |
+ | Snow also slows down [[Element:NEUT|neutrons]], a thick layer of snow may stop neutron movement almost completely. | ||
− | == | + | == Creation == |
− | + | Snow can be obtained by applying pressure above 0.8 to ice, or pressure above 1.8 to [[Element:FRZZ|freeze powder]]. | |
− | Snow | ||
− | == | + | == Reactions == |
+ | [[Element:SALT|Salt]] and saltwater will turn snow into saltwater: | ||
+ | {{MaterialBtn|SALT}} + {{MaterialBtn|SNOW}} → 2×{{MaterialBtn|SLTW}} | ||
+ | {{MaterialBtn|SLTW}} + {{MaterialBtn|SNOW}} → 2×{{MaterialBtn|SLTW}} | ||
− | {{Languages}} | + | {{Languages|Element:SNOW}} |
[[Category:Elements]] | [[Category:Elements]] | ||
− | [[ | + | [[Category:Powders]] |
Latest revision as of 13:34, 6 May 2022
Light particles. Created when ICE breaks under pressure. | |
Properties | |
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Section | Powders |
Spawn temperature | -8°C |
Heat Conductivity | 18.4% |
Relative weight | 50 |
Gravity | 0.05 |
Acid dissolve rate | 2% |
Flammability | 0 |
State | Powder |
Transitions | |
High temperature | transition occurs above -0.15°C |
Misc properties | |
Allows neutrons to pass through | |
Source code |
Snow is essentially a powder form of ice. Snow melts into its ctype element (usually the type of water) at 0°C, except saltwater snow, which melts at -21.1°C. This property of snow can be used to store destructive elements like singularity.
Snow also slows down neutrons, a thick layer of snow may stop neutron movement almost completely.
Creation
Snow can be obtained by applying pressure above 0.8 to ice, or pressure above 1.8 to freeze powder.
Reactions
Salt and saltwater will turn snow into saltwater:
Language: | English |
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