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− | Implemented in v49.0, Powered Materials are substances that require energy to function or can be switched on and off.
| + | #REDIRECT [[Elements:Powered_materials]] |
− | Not to be mistaken with [[Electronics]], which create/transmit/modify electricity, Powered Materials serve a functional purpose (such as change colour or create particles)
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− | === Liquid Crystal (LCRY): ===
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− | Color: grey
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− | Description:
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− | Liquid crystal. Changes colour when charged (PSCN charges. NSCN discharges). The color change is normally from a dark grey to a light grey, but the color can now be changed with the [https://powdertoy.co.uk/Wiki.html?id=decoration_layer| decoration layer].
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− | Allows [https://powdertoy.co.uk/MediaWiki/index.html?title=Radioactive#Photons_.5BPHOT.5D| Photons]] to pass through slowly when charged. Liquid Crystal will turn into [[http:''powdertoy.co.uk/Wiki.html?id=elements:powders#broken_glass_bgla| Broken Glass]] at extremely high temperatures.
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− | P.S: Ironically, it's not a liquid.
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− | === Powered Clone [PCLN] ===
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− | Color: yellow
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− | Description:
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− | Solid.When activated, duplicates any particles it touches.
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− | Does exactly what it says on the tin, copies particles. you can edit this with CTYPE property. Activated by PSCN, deactivated by NSCN.
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− | === Heat Switch [HSWC] ===
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− | Color: Red
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− | Indestructible only conducts heat when charged. Charge with [PSCN], discharge with [NSCN].
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− | === Pressure Pump [PUMP] ===
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− | Color: blue
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− | Indestructible change pressure to its temperature when receives spark from PSCN, have no effects when receives spark from NSCN.
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− | It does not exchange heat with other particles, use HEAT/COOL to change its temperature
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− | === Gravity pump [GPMP] ===
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− | Color: teal
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− | Indestructible <49.0> changes [[:newtonian_gravity| Newtonian Gravity]] To its temperature upon receiving spark from PSCN. Powers off with NSCN.
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− | No heat exchange with other particles, use HEAT/COOL to change its temperature.
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− | Only works when Newtonian gravity is enabled in the menu.
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− | === Delay [DLAY] ===
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− | Color: purple
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− | Indestructible, delays spark based on temperature (One degree equals one frame, the hotter it is, the more the spark is delayed), use HEAT/COOL to change temperature.
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− | See [[:using_dlay_element| DLAY element tutorial for more information]]
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− | === Store [STOR] ===
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− | Color: Teal
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− | Stores a single particle when it falls into the STOR. If the ctype is non-zero, it will only accept that element. Releases the particle into nearby PIPE or when charged with PSCN
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− | STOR can be used as a single particle dispenser, or, with PIPE can be used to create a filter allowing one specific element type.
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− | === Powered Void [PVOD] ===
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− | Color: Red
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− | When activated with PSCN, drains away particles like VOID. Deactivate with NSCN.
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− | === Accelerater [ACEL] ===
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− | colour: blue
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− | Accelerates energy-type particals (PHOT, NEUT, ELEC) when activated (PSCN to activate). ACEL must be parallel with a one pixel gap to be most effective. Can be deactivated by NSCN. Has no effect on powders.
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− | === Decelerater [DCEL] ===
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− | colour: green
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− | Oposite of ACEL; decelorates energy-type particals. DCEL also has no effect on powders.
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− | === Breakable Powered Clone [PBCN] ===
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− | Color: orange
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− | Duplicates any particle it touches when activated (PSCN on, NSCN off), dissipates under pressure like BCLN.
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− | [[Category: Elements]]
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