Difference between revisions of "Element:FRAY"

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When powered, it will push elements away from the opposite side. The temperature (temp) of the FRAY particle determines the velocity force. If cold (< 0C), it will pull matter to it, and if hot, it will push matter away.
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When powered, it will push elements away from the opposite side. The temperature (temp) of the FRAY particle determines the velocity force. If cold (< 0C), it will pull matter to it, and if hot, it will push matter away. For every 10C, it will add (or subtract) one pixel per frame to the velocity of the target particle.
  
It works just like ARAY, it only sets velocity in the straight line directly opposite of the spark that sparks it. It only sets velocity for 10 pixels though.
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It works just like ARAY, it only sets velocity in the straight line directly opposite of the spark that sparks it. If it's tmp is 0, it sets velocity only for 10 particles, otherwise - for `tmp` particles.
  
Note: FRAY can effect any moving particle! That includes radiation particles!  
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Note: FRAY can affect any moving particle! That includes radiation particles!  
  
 
{{Languages}}
 
{{Languages}}

Latest revision as of 07:40, 1 July 2024

FRAY.png Force Ray
Properties
Section Force Elements
Spawn temperature 20°C
Heat Conductivity 0%
Relative weight 100
Gravity 0
Acid dissolve rate 0.1%
Flammability 0
State Solid
Misc properties
Source code


When powered, it will push elements away from the opposite side. The temperature (temp) of the FRAY particle determines the velocity force. If cold (< 0C), it will pull matter to it, and if hot, it will push matter away. For every 10C, it will add (or subtract) one pixel per frame to the velocity of the target particle.

It works just like ARAY, it only sets velocity in the straight line directly opposite of the spark that sparks it. If it's tmp is 0, it sets velocity only for 10 particles, otherwise - for `tmp` particles.

Note: FRAY can affect any moving particle! That includes radiation particles!

Language: [[::Element:FRAY|English]]