Difference between revisions of "Elements:Liquids"
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Lava when spawned (such as when you draw lava on the screen, or with CLNE) cools into STNE. | Lava when spawned (such as when you draw lava on the screen, or with CLNE) cools into STNE. | ||
+ | If you change the ctype with PROP or the console, you can come out with any type of LAVA like molten STKM, molten WATR, or molten FIRE. | ||
=== Oil [OIL] === | === Oil [OIL] === |
Revision as of 04:26, 2 December 2011
Fluids of different densities, all have different properties. Different liquids may freeze, evaporate, melt, combust and/or conduct.
Contents
Glow [GLOW]
Glow-in-the-dark liquid. Glows when exposed to high pressure. Changes color with temperature. When PHOT passes through GLOW, PHOT will receive the same color. However, with the temperature of PHOT being about 900 degrees, it's fairly tough to keep GLOW at the proper temperature.
Temp:42.00
Color: Gray >> nothing Blue >> moving Luminous red >> high temp Dark green >> low temp Luminous green >> high pressure Yellow >> high temp and high pressure
Makes deuterium oxide[DEUT] when mixed to water.
Liquid Nitrogen [LN2]
Description: "Liquid Nitrogen. Very cold."
Temp: -205.00
Color: Light blue
When transferring heat to a particle warmer than itself, dissipates and generates pressure. Liquid Nitrogen and Nitrogen Ice are often used as cooling mechanisms, because the liquid nitrogen dissapears after it reashes a certain temperature
Liquid Oxygen [LOXY]
Description: Liquid Oxygen. Very cold. Reacts with fire.
Temp: -193.15
Color: Light Blue
Liquid form of Oxygen (O2). Transforms into O2 approximatively over -170.00. Ignites quickly in contact with fire.
Diesel [DESL]
Description: Liquid. Explodes under high pressure and temperatures.
Temp: 22.00
Color: Claret
Flammable liquid. Lighter than water. Diesel has the same characteristics as NITR but ignites instead of exploding. Ignites over 50°C and with pressures over 5.
Molten Wax [MWAX]
Description: "Liquid Wax"
Color: Cream
Temp: 50.00
Molten wax, hardens into wax at around 45 degrees.
Acid [ACID]
Description: "Dissolves almost everything."
Temp: 22.00
Color: Pink
Dissolves anything except:
Lava, LN2, Radioactive Elements, Specials (except INSL), Explosives (Ignites all explosives), Glass, Quartz and Broken Quartz
Acid is also flammable, it burns when exposed to FIRE, electricity, or LAVA.
Lava [LAVA]
Description: "Heavy Liquid. Ignites Flammable Materials. Solidifies when cold."
Temp: 1522.00
Color: Luminous red, yellow or white
Solidifies to molten material at 999.99 C and under.
Molten material that is the product of heating the following to a high enough temperature:
All electronics (Except Battery), All powders (except snow and Dust), Glass, Breakable metal, Or, as a by product of a nuclear reaction.
When anything is melted into lava and cooled back down, it will revert to it's original element (the exception is SAND, which solidifies into glass), but with certain breakable elements (glass, breakable metal), the Lava will cool into a powder form if the cooling is too sudden.
Example One: Metal + Heat = Lava
Lava + Cooling = Metal
Example Two: Stone + Heat = Lava
Lava + Cooling = Stone
Lava when spawned (such as when you draw lava on the screen, or with CLNE) cools into STNE. If you change the ctype with PROP or the console, you can come out with any type of LAVA like molten STKM, molten WATR, or molten FIRE.
Oil [OIL]
Description: "Liquid. Flammable."
Temp: 22.00
Color: Olive
Flammable liquid. With low pressure/heat, turns into gas. Gas turns into oil when cooled/exposed to low pressure. Oil can also be formed with Neutrons and Nitroglycerin (NITR).
Bizarre [BIZR]
Description: "Bizarre, contradicts the normal state changes."
Temp: 22.00
Color: Light green
Contradicting 'normal' physics, this element solidifies at around 130 degrees, and evaporates around -170 degrees. When colored with Decoration layer colors, it will transfer it's color to other elements it touches.
Paste [PSTE]
Description: "Colloid, hardens under pressure."
Temp: 20.00
Color: Gray
Turns into solid PSTS at about 0.30 pressure. Becomes brick at around 480 degrees.
Soap [SOAP]
Description: "Soap. Creates bubbles.
Temp: 20.00
Color: White
Creates bubbles at about 0.50 pressure, the bubbles have the same color as the soap.Removes decoration.
Water types
Salt Water [SLTW]
Description: "Saltwater. Conducts electricity, Difficult to freeze."
Temp: 22.00
Color: Light blue
Product of Water + Salt. Saltwater freezes at around -40 degrees, and vapourizes at around 200 degrees. When it is heated, the water evaporates but leaves behind salt.
Saltwater also destroys PLNT and makes quarts grow slowly.
Distilled Water [DSTW]
Description: "Distilled water, does not conduct electricity."
Temp: 22.00
Color: Dark blue
Product of cooling water vapor or introducing water to neutrons. Does not conduct electricity. PLNT will not grow from this.
Carbonated Water [BUBW]
Color: blue (with dark blue 'bubbles')
Temp: 20.00
Carbonated Water, releases CO2 when in contact with anything. The release of CO2 creates pressure, which then causes a large 'explosion' of water.
Water [WATR]
Description: "Liquid. Conducts electricity. Freezes. Extinguishes Fires."
Temp: 22.00
Color: Blue
Product of distilled water and most powders and liquids.
Conducts.
Freeze Water [FRZW]
Color: dark blue
Temp: -154.15
Can only be created through the console or adding FRZZ to water. Cools down to absolute zero by itself, and turns water into more FRZW.