Difference between revisions of "Elements:Force"

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m (moved Force Creation to Force Creating: It's creating, not creation. My bad.)
(ACEL and DCEL don't need electricity)
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Introduced in version 74.0, the Force Creation materials are used to affect different types of matter with force. The original name of the menu was Force.
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Introduced in version 74.0, the Force Creating materials are used to affect different types of matter with force. The original name of the menu was Force.
All but one work only when activated.
 
  
  
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colour: blue
 
colour: blue
  
Accelerates energy-type particles (PHOT, NEUT, ELEC) when activated (PSCN to activate). ACEL must be parallel with a one pixel gap to be most effective. Can be deactivated by NSCN. Has no effect on powders.
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Accelerates energy-type particles (PHOT, NEUT, ELEC). ACEL must be parallel with a one pixel gap to be most effective. Has no effect on powders.
  
 
=== Decelerator [DCEL] ===
 
=== Decelerator [DCEL] ===

Revision as of 14:31, 16 April 2012

Introduced in version 74.0, the Force Creating materials are used to affect different types of matter with force. The original name of the menu was Force.


Accelerator [ACEL]

colour: blue

Accelerates energy-type particles (PHOT, NEUT, ELEC). ACEL must be parallel with a one pixel gap to be most effective. Has no effect on powders.

Decelerator [DCEL]

colour: green

Opposite of ACEL; decelerates energy-type particles. DCEL also has no effect on powders.

Force Ray Emitter [FRAY]

colour: light blue

When powered, affects materials with velocity in a straight area. The direction of this is determined in the same way than with the A-ray Emitter. The temperature of the FRAY particle determines the velocity force. If cold, it will pull matter to it, and if hot, it will push matter away.

Repeller [RPEL]

colour: light green

Pushes matter away or pulls it depending on the temperature. Does not need electricity to work.