Difference between revisions of "Elements:Liquids"

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(LAVA Lava)
(LAVA Lava)
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Or, is a by-product of a nuclear reaction.
 
Or, is a by-product of a nuclear reaction.
  
Lava when spawned (such as when you draw lava on the screen, or with CLNE) cools into STNE.
+
Lava, when spawned (such as when you draw lava on the screen, or with CLNE) cools into STNE.
 
If you change the ctype with PROP or the console, you can come out with any type of LAVA like molten STKM, molten WATR, or molten FIRE.
 
If you change the ctype with PROP or the console, you can come out with any type of LAVA like molten STKM, molten WATR, or molten FIRE.
  

Revision as of 04:37, 26 November 2012

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Fluids of different densities, all have different properties. Different liquids may freeze, evaporate, melt, combust and/or conduct.


GLOW Glow

Glow-in-the-dark liquid. Glows when exposed to high pressure. Changes color with temperature. When PHOT passes through GLOW, PHOT will receive the same color. However, with the temperature of PHOT being about 900 degrees, it's fairly tough to keep GLOW at the proper temperature. Glow also multiplies the photons that come into contact with it.

Temp: 42.00

Color:

Gray >> nothing
Blue >> moving (like [METL])
Luminous red >> high temp
Dark green/blue >> low temp
Luminous green >> high pressure
Dark purple >> low pressure
Yellow >> high temp and high pressure
Luminous pink >> high temp and low pressure
Slightly darker luminous green >> low temp and high pressure
Dark blue >> low temp and low pressure

Makes deuterium oxide [DEUT] when mixed to water.

LN2 Liquid Nitrogen

Description: "Liquid Nitrogen. Very cold."

Temp: -205.00

Color: Light blue

When transferring heat to a particle warmer than itself, dissipates and generates pressure. Liquid Nitrogen and Nitrogen Ice are often used as cooling mechanisms, because the liquid nitrogen disappears after it reaches a certain temperature.

LOXY Liquid Oxygen

Description: "Liquid Oxygen. Very cold. Reacts with fire."

Temp: -193.15

Color: Light Blue

Liquid form of Oxygen (O2). Transforms into O2 approximatively over -170.00. Ignites quickly when sparked or in contact with fire.

DESL Diesel

Description: "Liquid. Explodes under high pressure and temperatures."

Temp: 22.00

Color: Claret

Flammable liquid. Lighter than water. Diesel has the same characteristics as NITR but ignites instead of exploding. Ignites over 50°C and with pressures over 5.

MWAX Molten Wax

Description: "Liquid Wax"

Color: Cream

Temp: 50.00

Molten wax, burns, hardens into wax at around 45 degrees.

ACID Acid

Description: "Dissolves almost everything."

Temp: 22.00

Color: Pink

Dissolves anything except:

Lava, LN2, Radioactive Elements, Specials (except INSL), Explosives (Ignites all explosives), Glass, Quartz and Broken Quartz, Diamond

Acid is also flammable, it burns when exposed to FIRE, electricity, or LAVA.

LAVA Lava

Description: "Heavy Liquid. Ignites Flammable Materials. Solidifies when cold."

Temp: 1522.00

Color: Luminous red, yellow or white

Solidifies to molten material at 999.99 C and under.

Molten material that is the product of heating the following to a high enough temperature:

All electronics (Except Battery), All powders (except snow, BREL, ANAR, GRAV, FRZZ, BCOL, FSEP, YEST, and Dust), Glass, Breakable metal.

Or, is a by-product of a nuclear reaction.

Lava, when spawned (such as when you draw lava on the screen, or with CLNE) cools into STNE. If you change the ctype with PROP or the console, you can come out with any type of LAVA like molten STKM, molten WATR, or molten FIRE.

OIL Oil

Description: "Liquid. Flammable."

Temp: 22.00

Color: Olive

Flammable liquid. With low pressure/heat, turns into gas. Gas turns into oil when cooled/exposed to low pressure. Oil can also be formed with Neutrons and Nitroglycerin (NITR).

BIZR Bizarre

Description: "Bizarre, contradicts the normal state changes."

Temp: 22.00

Color: Light green

Contradicting 'normal' physics, this element solidifies at around 130 degrees, and evaporates around -170 degrees. When colored with Decoration layer colors, it will transfer it's color to other elements it touches. Bizarre will transform PHOT into ELEC.

PSTE Paste

Description: "Colloid, hardens under pressure."

Temp: 20.00

Color: Gray

Turns into solid PSTS at about 0.30 pressure. Becomes brick at around 480 degrees.

SOAP Soap

Description: "Soap. Creates bubbles."

Temp: 20.00

Color: White

Creates bubbles at about 0.50 pressure, the bubbles have the same color as the soap. Removes decoration.

GEL Gel

Description: "Gel. A liquid with variable viscosity and heat conductivity"

Temp: 22.00

Color: Orange

Added in 75.0, Gel can absorb water. While absorbing water, it becomes darker and less viscous and its heat conductivity increases. If in contact with sponge, water passes from gel to sponge. If a gas touches the surface, then it will be randomly pulled across it and deposited somewhere else, useful in liquid/gas separation. Also appears to "stick" to gases.

Water types

SLTW Salt Water

Description: "Saltwater. Conducts electricity, Difficult to freeze."

Temp: 22.00

Color: Light blue

Product of Water + Salt. Saltwater freezes at around -40 degrees, and vapourizes at around 200 degrees. When it is heated, the water evaporates but leaves behind salt.

Saltwater also destroys PLNT and makes QRTZ grow slowly.

DSTW Distilled Water

Description: "Distilled water, does not conduct electricity."

Temp: 22.00

Color: Dark blue

Product of cooling water vapor or introducing water to neutrons. Does not conduct electricity. PLNT will not grow from this.

BUBW Carbonated Water

Color: blue (with dark blue 'bubbles')

Temp: 20.00

Carbonated Water, releases CO2 when in contact with anything. The release of CO2 creates pressure, which then causes a large 'explosion' of water.

WATR Water

Description: "Liquid. Conducts electricity. Freezes. Extinguishes Fires."

Temp: 22.00

Color: Blue

Product of distilled water and most powders and liquids.

Conducts.

FRZW Freeze Water

Color: dark blue

Temp: -154.15

Can only be created through the console or adding FRZZ to water. Cools down to absolute zero by itself, and turns water into more FRZW.