Difference between revisions of "Element:LAVA"

From The Powder Toy
Jump to: navigation, search
m
Line 38: Line 38:
 
}}
 
}}
  
Solidifies to molten material under the melting temperature of the material.
+
'''Description:'''
 +
"Molten lava. Ignites Flammable Materials. Generated when metals and other materials melt, solidifies when cold."
  
LAVA is usually displayed as "Molten AAAA" in the HUD, where AAAA is the material which has melted into LAVA. Even though it doesn't mention LAVA in the HUD, it is still LAVA.
+
'''Spawn temp:''' +1522.00 ''Celsius'' \ 1795.15 ''Kelvin''.
  
The following materials can become molten at high enough temperatures:
+
Hex triplet colour: variable, but approximately #ff641a (orange) at T = +699.85 ''C'' \ 973.00 ''K''.
  
Most electronics (mostly wires melt, these don't melt: BTRY, INST, and WWLD), Most powders (some that don't melt: SNOW, BREL, ANAR, GRAV, FRZZ, BCOL, FSEP, YEST, and DUST), Glass, Breakable metal.
 
  
Lava, when spawned (such as when you draw lava on the screen, or with CLNE) cools into STNE. If you change the ctype with PROP or the console, you can come out with any type of LAVA like molten STKM, molten WATR, or molten FIRE. This is glitchy though, don't expect this behavior to always work in the future.  
+
Non-spawned lava is displayed as "Molten AAAA" in the HUD, with AAAA as the name of the material which has melted into lava. Even though it doesn't mention lava in the HUD, it is still lava.
 +
 
 +
Spawned lava turns to [[Element:STNE|stone]], at any temperature ≤ +699.84 ''C'' \ T ≤ 972.99 ''K''.
 +
 
 +
If lava's ctype is changed (e.g. through the console) in certain ways, many bizarre forms of lava can result, such molten [[Element:STKM|stickmen]], [[Element:WATR|water]], or [[Element:FIRE|fire]]. These phenomena are glitches.
 +
 
 +
The following materials become molten at high enough temperatures:
 +
 
 +
* All electronics except for [[Element:BTRY|battery]], [[Element:INST|instant conductor]], and [[Element:WWLD|WireWorld wire]].
 +
 
 +
* All powders except for [[Element:SNOW|snow]], [[Element:BREL|broken electronics]], [[Element:ANAR|anti-air particles]], [[Element:GRAV|gravity]], [[Element:FRZZ|freeze]], [[Element:BCOL|broken coal]], [[Element:FSEP|fuse powder]], [[Element:YEST|yeast]], and [[Element:DUST|dust]].
 +
 
 +
* [[Element:GLAS|Glass]].
 +
 +
* [[Element:BMTL|Breakable metal]].
 +
 
  
 
{{Languages}}
 
{{Languages}}

Revision as of 17:13, 6 February 2018

LAVA.png Lava
Properties
Section Liquids
Spawn temperature 1522°C
Heat Conductivity 24%
Relative weight 45
Gravity 0.15
Acid dissolve rate 0.2%
Flammability 0
State Liquid
Transitions
Low temperature transition occurs below 9725.85°C
Misc properties
Source code


Description: "Molten lava. Ignites Flammable Materials. Generated when metals and other materials melt, solidifies when cold."

Spawn temp: +1522.00 Celsius \ 1795.15 Kelvin.

Hex triplet colour: variable, but approximately #ff641a (orange) at T = +699.85 C \ 973.00 K.


Non-spawned lava is displayed as "Molten AAAA" in the HUD, with AAAA as the name of the material which has melted into lava. Even though it doesn't mention lava in the HUD, it is still lava.

Spawned lava turns to stone, at any temperature ≤ +699.84 C \ T ≤ 972.99 K.

If lava's ctype is changed (e.g. through the console) in certain ways, many bizarre forms of lava can result, such molten stickmen, water, or fire. These phenomena are glitches.

The following materials become molten at high enough temperatures:


Language: [[::Element:LAVA|English]]