Difference between revisions of "Element:LAVA"
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(LAVA low temperature transition changed to melting point of TUNG) |
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| weight = 45 | | weight = 45 | ||
| properties = TYPE_LIQUID PROP_LIFE_DEC | | properties = TYPE_LIQUID PROP_LIFE_DEC | ||
− | | lowtemperature = | + | | lowtemperature = 3695 |
| lowtemperaturetransition = special | | lowtemperaturetransition = special | ||
| hightemperature = | | hightemperature = |
Revision as of 19:55, 11 February 2021
Properties | |
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Section | Liquids |
Spawn temperature | 1522°C |
Heat Conductivity | 24% |
Relative weight | 45 |
Gravity | 0.15 |
Acid dissolve rate | 0.2% |
Flammability | 0 |
State | Liquid |
Transitions | |
Low temperature | transition occurs below 3421.85°C |
Misc properties | |
Source code |
Description:
"Molten lava. Ignites Flammable Materials. Generated when metals and other materials melt, solidifies when cold."
Spawn temp: +1522.00 Celsius \ 1795.15 Kelvin.
Hex triplet colour: variable, but approximately #ff641a (orange) at T = +699.85 C \ 973.00 K.
Non-spawned lava is displayed as "Molten AAAA" in the HUD, with AAAA as the name of the material which has melted into lava. Even though it doesn't mention lava in the HUD, it is still lava.
Spawned lava solidifies to stone at any temperature ≤ +699.84 C \ 972.99 K.
If lava's ctype is changed (e.g. through the console) in certain ways, many bizarre forms of lava can result, such as molten stickmen, molten water, or molten fire. These phenomena are glitches.
The following materials become molten at high enough temperatures:
- All electronics except for battery, instant conductor, and WireWorld wire.
- All powders except for snow, sawdust, broken electronics, anti-air particles, gravity, freeze, broken coal, fuse powder, yeast, and dust.
- The solids Breakable metal and glass.
Language: | [[::Element:LAVA|English]] |
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