Two, three, five. Calm down. Seven. Count prime numbers and calm down. (Eleven) Prime numbers are solitary numbers that can only be divided by 1 and itself. (Thirteen, seventeen) They give me strength. (Nineteen)
Ahhh, I see how it works. The extended version shows why it's so fast. Everything is done separately.
@Aloysius1234, the glas+metl strip next to the leftmost counter (with the sparking pscn) can be extended upwards 6 pixels, involving 3 more metl pixels, producing the minimum delay.
lol... @misteryman uploaded it first:D
Serch calulator, press by date, and there is around 15 copies of this by different people
But where is area for extended delay?
@JamonHTP Thanks for the commenting this prblem very detailed!
can you read the comments and try the contest? id:1140588
Very well made, and a nifty method.It seems that the reason 169 is misidentified as a prime is that, when only the 13s counter fires, the signal has already gone through that there's a prime.counters 2, 3, 5, 7, 11 fire two frames earlier than needed, 13, 17, 19 fire 3 frames after the smaller counters, one frame too late, and the larger ones seem to be 3 frames too late.Delaying the "is prime" signal by 3 frames by extending the delay ..thing 6 pixels should fix the whole problem.