Based on the SOAP bond feature. Will attack anything in sight if placed proeprly (to place properly, read instructions in the save)
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Because of the TMP bonding feature, it is also possible to change the target through console and Debug Mode.
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Wow, nice explanation. I see..
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Explanation: It isn't really a glitch or a bug. The tmp of the SOAP will target the particle with the same particle number tag in Debug Mode. When being targeted, the particle is being affected by a "hidden velocity" so the particle sticks along with the SOAP bond. However in this case, so many SOAP bonds are connecting to a single particle that the velocity makes it resonate in extreme amounts and create a pressure point.
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Sometimes, it breaks for no reason. Dunno why.
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Umm, it broke?
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lol nice to see a glitch like that in use. +1