159819
159819
9 / 0
28th May 2014
29th Mar 2018
All randomizers set to blue by default, spark the red button till the piston stops moving for the one you want as red. Blue is the top and red is the bottom histograph. Uses Sandwichlizard's histograph but I added the pistons and the second wifi set.

Comments

  • Sandboxvoid
    Sandboxvoid
    29th Mar 2018
    annoying because it tells me to have console commands on not decor. I'm on tablet
  • A_Real_Genius
    A_Real_Genius
    12th Jun 2014
    This is a great idea. It's awesome how each one has its own fingerprint.
  • Sandwichlizard
    Sandwichlizard
    7th Jun 2014
    nevermind. I dont know what I was talking about.
  • Sandwichlizard
    Sandwichlizard
    7th Jun 2014
    io. your randomizer settles into apattern after it has run for a long time. if you delete the BTRY and put a new one on it will reset.
  • 159819
    159819
    5th Jun 2014
    dont know will re copy
  • io
    io
    4th Jun 2014
    Why in the Sandwichlizard's save my randomizer don't do always the same graph, but here is always the same?
  • Sandwichlizard
    Sandwichlizard
    1st Jun 2014
    you should you should re-copy the histo out of my save. it has been modded, no longer has the brown bray beam and works perfectly with all the randomizers. you just have to put your filter bits on it.
  • Sandwichlizard
    Sandwichlizard
    31st May 2014
    check id:1548432 again. there is a new one there. I was able to use console commands to set the tmp2 of all the pstn to 35. if you use the prop tool on layerd material it only affects the top layer. so you have to either build it in OR use console commands. have fun!
  • Sandwichlizard
    Sandwichlizard
    31st May 2014
    just for the record I suggested 159819 publish instead of me updating. I have given my blessing for the comparison save and linked to it from the original. and I did +1
  • 159819
    159819
    31st May 2014
    fixed layering problem