12Me21
12Me21
114 / 10
22nd Jul 2015
29th Mar 2016
moves 1 pixel every frame!
subframe pstn mover move conv frame

Comments

  • csavas
    csavas
    25th Feb 2017
    How? The pistons not moving!
  • TheScienceKid
    TheScienceKid
    3rd Dec 2016
    (opens save)...seems normal(presses play) PSTN Mover that was behind a sign: SURPRISE MOTHERF***ER
  • crazysquid32
    crazysquid32
    1st Nov 2015
    pstn can be destroyed by cray, add pstn to push the device offscreen.
  • 12Me21
    12Me21
    17th Oct 2015
    No, that wouldn't work because DMND can't be destroyed, even by CRAY
  • Technomancer
    Technomancer
    29th Jul 2015
    The other way would involve making the mover quite a bit bigger and incorporating ICE (AMTR) into it, connected to a heater with a NOT gate so it melts, and hence destroys the mover, when a signal stops arriving from the front section.
  • Technomancer
    Technomancer
    29th Jul 2015
    There's a couple of ways to make it disappear at the edge of the screen. One is to use a device at screen-edge with deleting CRAY triggered by DTEC (PSTN), but that device itself would still be left behind.
  • 12Me21
    12Me21
    28th Jul 2015
    I have a mouse now, but before I wasn't at my house so I had to use my really old laptop
  • Matera_the_Mad
    Matera_the_Mad
    28th Jul 2015
    If I could, I would give you one of my spare mice.
  • RCAProduction
    RCAProduction
    28th Jul 2015
    It's not possible, because a PSTN would need to remain inside the sim to push it out...
  • Garuda
    Garuda
    27th Jul 2015
    Is it possable to make them go completly off the edge of the map? If you play them, so they move, they dont go off the edge of the map. Try to make one that does!