tesseradecade
tesseradecade
62 / 10
11th Oct 2015
11th Oct 2015
No Description provided.
random randomgenerator mercury merc explosive stack chaos 3hourbattery city

Comments

  • donttouchmydart3
    donttouchmydart3
    9th Nov 2015
    so on average, it would take 10922 seconds,or 182 minutes, or ~3 hours for the thing to blow up on 60 fps
  • donttouchmydart3
    donttouchmydart3
    9th Nov 2015
    ~6 times*
  • donttouchmydart3
    donttouchmydart3
    9th Nov 2015
    if there are 10 frames in each loop the spark will go ~10 times on 60 fps
  • donttouchmydart3
    donttouchmydart3
    9th Nov 2015
    each spark has a 1 in 65536 chance of blowing the save up
  • nippy
    nippy
    17th Oct 2015
    there is some singularity on the far sides so when the stone is dropped it sets it off
  • Doughnut
    Doughnut
    17th Oct 2015
    why did the thing just blow up was that suppose t happen?
  • qwertypsu
    qwertypsu
    17th Oct 2015
    use cnct
  • noobproducts
    noobproducts
    17th Oct 2015
    doubt that nukes will go. how do you make snow singularitys?
  • kastor1994
    kastor1994
    16th Oct 2015
    Nice imitation of a Gaussian function! (though the neutron guns on the most extreme probabilities were a tad much)
  • jacob1
    jacob1
    16th Oct 2015
    lol, I wonder if anyone will ever have the nukes triggered. Probably not :P